{"baseVals":{"rating":4,"gammaadj":1,"decay":1,"wave_mode":1,"modwavealphabyvolume":1,"wave_a":8.2,"wave_scale":1.013,"wave_smoothing":0.9,"wave_mystery":-0.28,"modwavealphastart":1.05,"modwavealphaend":1.65,"warpscale":2.853,"zoomexp":3.6,"zoom":1.025,"rot":-0.02,"warp":0.309,"wave_r":0.7,"wave_g":0.65,"wave_b":0.7,"ob_a":0.5,"ib_a":0.5,"mv_x":31.2,"mv_y":2.28,"mv_l":2.5,"mv_b":0.8,"mv_a":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"","frame_eqs_str":"a.wave_r+=.2*(.6*Math.sin(.933*a.time)+.4*Math.sin(1.045*a.time));a.wave_g+=.2*(.6*Math.sin(.9*a.time)+.4*Math.sin(.956*a.time));a.wave_b+=.2*(.6*Math.sin(.91*a.time)+.4*Math.sin(.92*a.time));a.zoom+=.023*(.6*Math.sin(.339*a.time)+.4*Math.sin(.276*a.time));a.rot+=.03*(.6*Math.sin(.381*a.time)+.4*Math.sin(.579*a.time));","pixel_eqs_str":"a.zoom=a.zoom+.03*Math.sin(4*(2*a.x-1)+1.63*a.time)+.03*Math.sin(3*(2*a.y-1)+1.37*a.time)-.1*Math.sin(.1*a.rad+1.6*a.time);","warp":" shader_body { \n  vec3 ret_1;\n  vec4 tmpvar_2;\n  tmpvar_2 = texture (sampler_main, uv);\n  ret_1 = (tmpvar_2.xyz + ((tmpvar_2.xyz - \n    ((texture (sampler_blur2, uv).xyz * scale2) + bias2)\n  ) * 0.3));\n  ret_1 = (ret_1 * 0.9);\n  ret_1 = (ret_1 + ((\n    ((texture (sampler_noise_lq, ((\n      (uv_orig * texsize.xy)\n     * \n      (texsize_noise_lq.zw * 0.4)\n    ) + rand_frame.xy)).xyz - 0.5) / 256.0)\n   * 122.0) * clamp (\n    ((treb_att - 1.0) + 0.4)\n  , 0.0, 1.0)));\n  vec3 tmpvar_3;\n  tmpvar_3 = mix (ret_1, vec3(dot (ret_1, vec3(0.32, 0.49, 0.29))), vec3(0.2, 0.2, 0.2));\n  ret_1 = tmpvar_3;\n  vec4 tmpvar_4;\n  tmpvar_4.w = 1.0;\n  tmpvar_4.xyz = tmpvar_3;\n  ret = tmpvar_4.xyz;\n }","comp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  tmpvar_1.xyz = texture (sampler_main, uv).xyz;\n  ret = tmpvar_1.xyz;\n }"}