{"baseVals":{"rating":0,"gammaadj":1,"decay":0.97,"echo_zoom":1.05,"echo_alpha":0.2,"wave_mode":1,"wave_brighten":0,"wave_a":100,"wave_scale":0.8,"wave_smoothing":0,"wave_mystery":-0.4,"modwavealphastart":0.5,"modwavealphaend":1,"warpscale":100,"zoomexp":0.0228,"dx":0.00001,"dy":0.00001,"warp":0.01,"wave_r":0,"wave_g":0,"wave_b":0,"ob_size":0,"ob_a":1,"ib_size":0.25,"mv_x":0,"mv_y":0,"mv_l":1,"mv_a":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"","frame_eqs_str":"a.wave_b+=.7*Math.sin(a.bass);a.wave_r-=.8*Math.sin(a.treb);a.wave_g+=.8*Math.sin(a.mid);a.zoom+=.008;a.ob_size+=0*Math.sin(8900*a.time);a.zoomexp+=.00001<Math.abs(above(a.bass,1))?.025:.099;a.rot+=.00001<Math.abs(above(a.bass,1))?.01:-.01;a.warp+=.00001<Math.abs(above(a.treb,1))?.5:-.5;a.dy+=.00001<Math.abs(above(a.mid,1.5))?.01:-.0025;","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec3 ret_1;\n  vec2 tmpvar_2;\n  tmpvar_2.x = (((\n    ((texture (sampler_blur2, (uv + vec2(0.01, 0.0))).xyz * scale2) + bias2)\n   - \n    ((texture (sampler_blur2, (uv - vec2(0.01, 0.0))).xyz * scale2) + bias2)\n  ).y * 1280.0) * texsize.z);\n  tmpvar_2.y = (((\n    ((texture (sampler_blur2, (uv + vec2(0.0, 0.01))).xyz * scale2) + bias2)\n   - \n    ((texture (sampler_blur2, (uv - vec2(0.0, 0.01))).xyz * scale2) + bias2)\n  ).y * 1024.0) * texsize.w);\n  ret_1.y = texture (sampler_fw_main, (uv + (tmpvar_2 * 0.005))).y;\n  ret_1 = (ret_1 + ((\n    (ret_1 - ((texture (sampler_blur3, uv).xyz * scale3) + bias3))\n   * 0.3) - 0.05));\n  ret_1 = (ret_1 + ((texture (sampler_noise_lq, \n    (((uv_orig * texsize.xy) * (texsize_noise_lq.zw * 0.25)) + rand_frame.xy)\n  ).xyz - 0.5) * 0.1));\n  ret_1 = mix (ret_1, vec3(dot (ret_1, vec3(0.32, 0.49, 0.29))), vec3(0.2, 0.2, 0.2));\n  vec4 tmpvar_3;\n  tmpvar_3.w = 1.0;\n  tmpvar_3.xyz = ret_1;\n  ret = tmpvar_3.xyz;\n }","comp":""}