{"baseVals":{"rating":3,"gammaadj":1.98,"decay":0.96,"echo_zoom":0.997,"echo_orient":1,"wave_mode":2,"wave_dots":1,"wave_brighten":0,"wrap":0,"darken":1,"wave_a":0.001,"wave_scale":0.012,"wave_smoothing":0.9,"warpanimspeed":0.01,"warpscale":0.01,"fshader":1,"warp":0.01,"wave_r":0.5,"wave_g":0.4,"wave_b":0.3,"ob_size":0.35,"ob_r":0.11,"ob_b":0.1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"mv_x":64,"mv_y":48,"mv_l":5,"mv_r":0,"mv_g":0,"mv_b":0,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":100,"textured":1,"rad":0.98609,"tex_zoom":1.0303,"g":1,"b":1,"r2":1,"b2":1,"border_a":0},"init_eqs_str":"","frame_eqs_str":""},{"baseVals":{"enabled":1,"sides":24,"textured":1,"rad":0.98609,"tex_ang":1.88496,"tex_zoom":1.0303,"g":1,"b":1,"r2":1,"b2":1,"border_a":0},"init_eqs_str":"","frame_eqs_str":""},{"baseVals":{"enabled":1,"r":0,"g2":0},"init_eqs_str":"","frame_eqs_str":""},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":1,"usedots":1,"thick":1,"additive":1,"g":0.5,"b":0.2},"init_eqs_str":"a.n=0;a.yq=0;a.xp=0;a.xs=0;a.yp=0;a.q1=0;a.ps=0;a.xq=0;a.ys=0;a.zq=0;a.ang=0;a.zp=0;a.q2=0;","frame_eqs_str":"","point_eqs_str":"a.n=6.283*a.sample;a.ang=6.283*div(Math.floor(12*a.sample),12);a.ps=.1*a.time;a.xp=.5*Math.sin(12*a.n+a.ps);a.yp=.5*Math.cos(12*a.n+a.ps);a.zp=2+.03*a.q1;a.xq=a.xp;a.yq=a.yp*Math.sin(a.ang)+a.zp*Math.cos(a.ang);a.zq=a.yp*Math.cos(a.ang)-a.zp*Math.sin(a.ang);a.xp=a.xq;a.yp=a.yq*Math.sin(a.q2)+a.zq*Math.cos(a.q2);a.zp=a.yq*Math.cos(a.q2)-a.zq*Math.sin(a.q2);a.xq=a.xp*Math.sin(a.q2)+a.yp*Math.cos(a.q2);a.yq=a.xp*Math.cos(a.q2)-a.yp*Math.sin(a.q2);a.zq=a.zp;a.xp=a.xq;a.yp=a.yq;\na.zp=a.zq;a.zp+=8;a.xs=div(a.xp,a.zp);a.ys=div(a.yp,a.zp);a.x=a.xs+.5;a.y=1.3*a.ys+.5;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.vol=0;a.q1=0;a.mtime=0;a.q2=0;a.mv_x=64;a.mv_y=48;a.nut=0;a.stp=0;a.stq=0;a.rtp=0;a.rtq=0;a.wvr=0;a.decay=0;a.dcsp=0;","frame_eqs_str":"a.decay=.98;a.zoom=-1.01;a.vol=.25*(a.bass+a.mid+a.treb);a.vol*=a.vol;a.q1=a.vol;a.mtime+=.01*a.vol*div(53,a.fps);a.q2=.25*a.mtime;","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  tmpvar_1.xyz = (texture (sampler_main, uv).xyz * 0.96);\n  ret = tmpvar_1.xyz;\n }","comp":" shader_body { \n  vec3 ret_1;\n  vec2 tmpvar_2;\n  tmpvar_2.x = (1.0 - uv.x);\n  tmpvar_2.y = uv.y;\n  ret_1 = (max (texture (sampler_main, uv).xyz, texture (sampler_main, tmpvar_2).xyz) * 1.98);\n  ret_1 = (ret_1 * hue_shader);\n  ret_1 = (ret_1 * ret_1);\n  vec4 tmpvar_3;\n  tmpvar_3.w = 1.0;\n  tmpvar_3.xyz = ret_1;\n  ret = tmpvar_3.xyz;\n }"}