{"baseVals":{"rating":0,"gammaadj":1,"decay":0.995,"echo_zoom":1.007,"echo_orient":3,"additivewave":1,"modwavealphabyvolume":1,"wave_brighten":0,"wrap":0,"wave_a":1.413,"wave_scale":0.418,"wave_smoothing":0,"wave_mystery":-0.66,"modwavealphastart":2,"modwavealphaend":2,"warpanimspeed":0.626,"warpscale":1.331,"zoomexp":1.00001,"zoom":0.99951,"warp":0.08925,"wave_r":0,"wave_g":0,"wave_x":0.24,"wave_y":0.44,"ob_size":0.5,"ob_r":0.01,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":0,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"additive":1,"rad":0.0277,"ang":6.03186,"tex_ang":6.03186,"tex_zoom":0.6839,"r2":1,"g2":0,"a2":1,"border_r":0,"border_g":0,"border_b":0,"border_a":1},"init_eqs_str":"a.an=0;a.an=0;a.q6=0;a.an=0;a.q4=0;a.q5=0;a.q3=0;a.q2=0;a.q1=0;","frame_eqs_str":"a.an+=a.q6;a.ang=.5*a.an;a.x=a.q4;a.y=a.q5;a.rad=a.q3*sqrt(2);a.x=.5+div(a.x-.5,a.q2);a.y=.5+div(a.y-.5,a.q1);"},{"baseVals":{"enabled":1,"additive":1,"rad":0.0277,"ang":6.03186,"tex_ang":6.03186,"tex_zoom":0.6839,"r2":1,"g2":0,"a2":1,"border_r":0,"border_g":0,"border_b":0,"border_a":1},"init_eqs_str":"a.an=0;a.an=0;a.q9=0;a.an=0;a.q7=0;a.q8=0;a.q3=0;a.q2=0;a.q1=0;","frame_eqs_str":"a.an+=a.q9;a.ang=.5*a.an;a.x=a.q7;a.y=a.q8;a.rad=a.q3*sqrt(2);a.x=.5+div(a.x-.5,a.q2);a.y=.5+div(a.y-.5,a.q1);"},{"baseVals":{"enabled":1,"additive":1,"rad":0.0277,"ang":6.03186,"tex_ang":6.03186,"tex_zoom":0.6839,"r2":1,"g2":0,"a2":1,"border_r":0,"border_g":0,"border_b":0,"border_a":1},"init_eqs_str":"a.an=0;a.an=0;a.q12=0;a.an=0;a.q10=0;a.q11=0;a.q3=0;a.q2=0;a.q1=0;","frame_eqs_str":"a.an+=a.q12;a.ang=.5*a.an;a.x=a.q10;a.y=a.q11;a.rad=a.q3*sqrt(2);a.x=.5+div(a.x-.5,a.q2);a.y=.5+div(a.y-.5,a.q1);"},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":1,"thick":1,"additive":1,"scaling":2.0231,"smoothing":0,"r":0},"init_eqs_str":"a.d=0;a.tt2=0;a.res=0;a.tt1=0;a.diff=0;a.tt3=0;a.beat=0;a.vol=0;a.m=0;a.monitor=0;a.t2=0;a.t3=0;a.t4=0;a.cl=0;","frame_eqs_str":"a.vol=8*a.bass+5*a.mid+3*a.treb;a.m=.97*a.m+.08*a.vol;a.monitor=a.vol;a.beat=above(a.vol,a.res)*above(a.vol,a.m)*above(a.vol,16);a.diff=(1-a.beat)*a.diff+a.beat*(a.vol-a.res);a.res=a.beat*(a.vol+.04*a.m)+(1-a.beat)*(a.res-div(60*(.1+.02*a.diff),a.fps));a.res=Math.max(0,a.res);a.a=a.beat;","point_eqs_str":"a.tt3=.6*a.tt3+1*a.value1;a.tt2=.7*a.tt2+.2*a.tt3;a.tt1=.8*a.tt1+.1*a.tt2;a.d=.9*a.d+.2*a.tt1;a.y=.5+a.d*a.sample*(1-a.sample)*2;a.x=-.05+1.1*a.sample;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.y3=0;a.y1=0;a.q12=0;a.w2=0;a.ref_ang=0;a.du=0;a.x1=0;a.vx3=0;a.q13=0;a.q6=0;a.q1=0;a.q5=0;a.q9=0;a.vx1=0;a.mult=0;a.x3=0;a.q11=0;a.q10=0;a.ang2=0;a.dv=0;a.vr3=0;a.vr2=0;a.q4=0;a.bounce=0;a.vr=0;a.v2r=0;a.w1=0;a.r=0;a.x2=0;a.vy2=0;a.y2=0;a.vy1=0;a.q2=0;a.q14=0;a.dist=0;a.vr1=0;a.v1=0;a.vx2=0;a.q3=0;a.q7=0;a.vy3=0;a.v2=0;a.q8=0;a.x1=.5;a.y1=.6;a.x2=.5;a.y2=.4;a.x3=.5;a.y3=.2;a.vr1=.0001;a.vr2=0;a.vr3=0;a.vx1=0;a.vx2=0;a.vx3=0;","frame_eqs_str":"a.zoom=1;a.warp=0;a.wave_a=0;a.r=.03+.004*(a.bass_att+a.treb_att);a.monitor=a.aspecty;a.vr=Math.sin(a.vr1)*a.r;a.bounce=below(a.y1,a.r-.5*(a.aspectx-1));a.y1+=a.vy1;a.vy1=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vy1)+.1*(a.r-a.y1-.5*(a.aspectx-1)):a.vy1-div(.018,a.fps);a.vx1=.00001<Math.abs(a.bounce)?a.vx1+.15*(a.vr-a.vx1):a.vx1;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vx1-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.bounce=above(a.x1,1-a.r+.5*(a.aspecty-1));a.vx1=.00001<Math.abs(a.bounce)?\n.96*-Math.abs(a.vx1)+.1*(1-a.r-a.x1+.5*(a.aspecty-1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?a.vy1+.15*(a.vr-a.vy1):a.vy1;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vy1-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.bounce=below(a.x1,a.r-.5*(a.aspecty-1));a.x1+=a.vx1;a.vx1=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vx1)+.1*(a.r-a.x1-.5*(a.aspecty-1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?a.vy1+.15*(-a.vr-a.vy1):a.vy1;a.vr=.00001<Math.abs(a.bounce)?a.vr-.85*(a.vy1+a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));\na.vr=Math.sin(a.vr2)*a.r;a.bounce=below(a.y2,a.r-.5*(a.aspectx-1));a.y2+=a.vy2;a.vy2=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vy2)+.1*(a.r-a.y2-.5*(a.aspectx-1)):a.vy2-div(.018,a.fps);a.vx2=.00001<Math.abs(a.bounce)?a.vx2+.15*(a.vr-a.vx2):a.vx2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vx2-a.vr):a.vr;a.vr2=Math.asin(div(a.vr,a.r));a.bounce=above(a.x2,1-a.r+.5*(a.aspecty-1));a.vx2=.00001<Math.abs(a.bounce)?.96*-Math.abs(a.vx2)+.1*(1-a.r-a.x2+.5*(a.aspecty-1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?\na.vy2+.15*(a.vr-a.vy2):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vy2-a.vr):a.vr;a.vr2=Math.asin(div(a.vr,a.r));a.bounce=below(a.x2,a.r-.5*(a.aspecty-1));a.x2+=a.vx2;a.vx2=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vx2)+.1*(a.r-a.x2-.5*(a.aspecty-1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?a.vy2+.15*(-a.vr-a.vy2):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr-.85*(a.vy2+a.vr):a.vr;a.vr2=Math.asin(div(a.vr,a.r));a.vr=Math.sin(a.vr3)*a.r;a.bounce=below(a.y3,a.r-.5*(a.aspectx-1));a.y3+=a.vy3;a.vy3=.00001<\nMath.abs(a.bounce)?.96*Math.abs(a.vy3)+.1*(a.r-a.y3-.5*(a.aspectx-1)):a.vy3-div(.018,a.fps);a.vx3=.00001<Math.abs(a.bounce)?a.vx3+.15*(a.vr-a.vx3):a.vx3;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vx3-a.vr):a.vr;a.vr3=Math.asin(div(a.vr,a.r));a.bounce=above(a.x3,1-a.r+.5*(a.aspecty-1));a.vx3=.00001<Math.abs(a.bounce)?.96*-Math.abs(a.vx3)+.1*(1-a.r-a.x3+.5*(a.aspecty-1)):a.vx3;a.vy3=.00001<Math.abs(a.bounce)?a.vy3+.15*(a.vr-a.vy3):a.vy3;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vy3-a.vr):a.vr;a.vr3=\nMath.asin(div(a.vr,a.r));a.bounce=below(a.x3,a.r-.5*(a.aspecty-1));a.x3+=a.vx3;a.vx3=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vx3)+.1*(a.r-a.x3-.5*(a.aspecty-1)):a.vx3;a.vy3=.00001<Math.abs(a.bounce)?a.vy3+.15*(-a.vr-a.vy3):a.vy3;a.vr=.00001<Math.abs(a.bounce)?a.vr-.85*(a.vy3+a.vr):a.vr;a.vr3=Math.asin(div(a.vr,a.r));a.bounce=below(sqrt(sqr(a.x1+a.vx1-a.x2-a.vx2)+sqr(a.y1+a.vy1-a.y2-a.vy2)),2*a.r);a.bounce*=below(sqrt(sqr(a.x1+a.vx1-a.x2-a.vx2)+sqr(a.y1+a.vy1-a.y2-a.vy2)),sqrt(sqr(a.x1-a.x2)+sqr(a.y1-\na.y2)));a.ref_ang=Math.atan2(a.x2-a.x1,a.y2-a.y1)+Math.asin(1);a.v1=sqrt(a.vx1*a.vx1+a.vy1*a.vy1);a.v2=sqrt(a.vx2*a.vx2+a.vy2*a.vy2);a.w1=Math.atan2(a.vx1,a.vy1);a.w2=Math.atan2(a.vx2,a.vy2);a.vr=Math.sin(a.vr1)*a.r;a.v2r=Math.sin(a.vr2)*a.r;a.vx1=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?\nMath.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vy1;a.vx2=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+\n.1*(a.v2r-a.vr-Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.9*(Math.cos(a.w1-a.ref_ang)*(a.v1-a.v2)-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.v2r=.00001<Math.abs(a.bounce)?a.v2r+.9*(Math.cos(a.w2-a.ref_ang)*(a.v2-a.v1)-a.v2r):a.v2r;a.vr2=Math.asin(div(a.v2r,a.r));a.bounce=below(sqrt(sqr(a.x1+a.vx1-a.x3-a.vx3)+sqr(a.y1+a.vy1-a.y3-a.vy3)),2*a.r);a.bounce*=below(sqrt(sqr(a.x1+\na.vx1-a.x3-a.vx3)+sqr(a.y1+a.vy1-a.y3-a.vy3)),sqrt(sqr(a.x1-a.x3)+sqr(a.y1-a.y3)));a.ref_ang=Math.atan2(a.x3-a.x1,a.y3-a.y1)+Math.asin(1);a.v1=sqrt(a.vx1*a.vx1+a.vy1*a.vy1);a.v2=sqrt(a.vx3*a.vx3+a.vy3*a.vy3);a.w1=Math.atan2(a.vx1,a.vy1);a.w2=Math.atan2(a.vx3,a.vy3);a.vr=Math.sin(a.vr1)*a.r;a.v2r=Math.sin(a.vr3)*a.r;a.vx1=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v2*\nMath.cos(a.w2-a.ref_ang-Math.asin(1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vy1;a.vx3=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vx3;\na.vy3=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vy3;a.vr=.00001<Math.abs(a.bounce)?a.vr+.9*(Math.cos(a.w1-a.ref_ang)*(a.v1-a.v2)-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.v2r=.00001<Math.abs(a.bounce)?a.v2r+.9*(Math.cos(a.w2-a.ref_ang)*(a.v2-a.v1)-a.v2r):a.v2r;a.vr3=Math.asin(div(a.v2r,a.r));a.bounce=below(sqrt(sqr(a.x3+\na.vx3-a.x2-a.vx2)+sqr(a.y3+a.vy3-a.y2-a.vy2)),2*a.r);a.bounce*=below(sqrt(sqr(a.x2+a.vx2-a.x3-a.vx3)+sqr(a.y2+a.vy2-a.y3-a.vy3)),sqrt(sqr(a.x2-a.x3)+sqr(a.y2-a.y3)));a.ref_ang=Math.atan2(a.x2-a.x3,a.y2-a.y3)+Math.asin(1);a.v1=sqrt(a.vx3*a.vx3+a.vy3*a.vy3);a.v2=sqrt(a.vx2*a.vx2+a.vy2*a.vy2);a.w1=Math.atan2(a.vx3,a.vy3);a.w2=Math.atan2(a.vx2,a.vy2);a.vr=Math.sin(a.vr3)*a.r;a.v2r=Math.sin(a.vr2)*a.r;a.vx3=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.sin(a.ref_ang)*\na.v1*Math.cos(a.w1-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vx3;a.vy3=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vy3;a.vx2=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.sin(a.ref_ang+\nMath.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.9*(Math.cos(a.w1-a.ref_ang)*(a.v1-a.v2)-a.vr):a.vr;a.vr3=Math.asin(div(a.vr,a.r));a.v2r=.00001<Math.abs(a.bounce)?a.v2r+.9*(Math.cos(a.w2-a.ref_ang)*(a.v2-a.v1)-a.v2r):a.v2r;\na.vr2=Math.asin(div(a.v2r,a.r));a.q1=a.aspectx;a.q2=a.aspecty;a.q3=2*a.r;a.q4=a.x1;a.q5=a.y1;a.q6=a.vr1;a.q7=a.x2;a.q8=a.y2;a.q9=a.vr2;a.q10=a.x3;a.q11=a.y3;a.q12=a.vr3;a.q13=Math.atan2(div(a.x1+a.x2+a.x3,3)-.5,div(a.y1+a.y2+a.y3,3)-.5);a.q14=.2*sigmoid(sqrt(sqr(div(a.x1+a.x2+a.x3,3)-.5)+sqr(div(a.y1+a.y2+a.y3,3)-.5)),2);","pixel_eqs_str":"a.du=2*a.x-1-div(2*(a.q4+a.q7+a.q10-1.5),3);a.dv=2*a.y-1+div(2*(a.q5+a.q8+a.q11-1.5),3);a.dist=sqrt(a.du*a.du+a.dv*a.dv);a.ang2=Math.atan2(a.du,a.dv);a.mult=.4*Math.sin(.05*a.dist)*a.q14;a.dx=a.mult*Math.sin(2*a.ang2+a.q13)*a.aspectx;a.dy=a.mult*Math.cos(2*a.ang2+a.q13)*a.aspecty;","warp":" shader_body { \n  vec3 ret_1;\n  vec2 tmpvar_2;\n  tmpvar_2 = (texsize.zw * 8.0);\n  ret_1.xz = vec2(0.0, 0.0);\n  vec2 tmpvar_3;\n  tmpvar_3 = fract(uv);\n  ret_1.y = texture (sampler_fc_main, tmpvar_3).y;\n  ret_1.y = (ret_1.y + ((\n    ((ret_1.y - ((texture (sampler_blur3, tmpvar_3).xyz * scale3) + bias3).y) - 0.03)\n   * 0.6) - 0.06));\n  ret_1.y = (ret_1.y + ((\n    (texture (sampler_blur3, uv_orig).xyz * scale3)\n   + bias3).x * 0.3));\n  vec2 tmpvar_4;\n  tmpvar_4.x = (((texture (sampler_blur1, \n    (uv_orig + (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv_orig - (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1)).z;\n  tmpvar_4.y = (((texture (sampler_blur1, \n    (uv_orig + (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv_orig - (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1)).z;\n  ret_1.z = (texture (sampler_fc_main, (mix (uv_orig, uv, vec2(0.3, 0.3)) + (\n    (tmpvar_4 * texsize.zw)\n   * 8.0))).z - 0.03);\n  ret_1.z = (ret_1.z + ((\n    clamp ((0.2 - ((texture (sampler_blur2, uv).xyz * scale2) + bias2).y), 0.0, 1.0)\n   * 0.1) + (\n    ((texture (sampler_blur2, uv_orig).xyz * scale2) + bias2)\n  .x * 0.2)));\n  vec4 tmpvar_5;\n  tmpvar_5.w = 1.0;\n  tmpvar_5.xyz = ret_1;\n  ret = tmpvar_5.xyz;\n }","comp":" shader_body { \n  vec3 ret_1;\n  vec2 tmpvar_2;\n  tmpvar_2 = (texsize.zw * 2.0);\n  vec3 tmpvar_3;\n  tmpvar_3 = (((texture (sampler_blur1, \n    (uv + (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec3 tmpvar_4;\n  tmpvar_4 = (((texture (sampler_blur1, \n    (uv + (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec2 tmpvar_5;\n  tmpvar_5.x = tmpvar_3.y;\n  tmpvar_5.y = tmpvar_4.y;\n  vec2 tmpvar_6;\n  tmpvar_6.x = tmpvar_3.x;\n  tmpvar_6.y = tmpvar_4.x;\n  vec2 tmpvar_7;\n  tmpvar_7 = ((uv - (\n    (tmpvar_5 * texsize.zw)\n   * 16.0)) + (tmpvar_6 * 0.2));\n  vec2 tmpvar_8;\n  tmpvar_8.x = tmpvar_3.x;\n  tmpvar_8.y = tmpvar_4.x;\n  vec2 tmpvar_9;\n  tmpvar_9 = (uv - ((tmpvar_8 * texsize.zw) * 8.0));\n  vec2 tmpvar_10;\n  tmpvar_10.x = tmpvar_3.y;\n  tmpvar_10.y = tmpvar_4.y;\n  vec2 tmpvar_11;\n  tmpvar_11.x = tmpvar_3.y;\n  tmpvar_11.y = tmpvar_4.y;\n  vec2 tmpvar_12;\n  tmpvar_12.x = tmpvar_3.y;\n  tmpvar_12.y = tmpvar_4.y;\n  vec3 tmpvar_13;\n  tmpvar_13 = mix (clamp ((\n    clamp (mix (mix (mix (\n      mix (mix (ret_1, vec3(0.4, 0.8, 0.9), ((texture (sampler_blur1, uv).xyz * scale1) + bias1).zzz), vec3(1.0, 1.0, 1.0), (vec3(1.04, 0.832, 0.32) * ((\n        (((texture (sampler_blur2, tmpvar_7).xyz * scale2) + bias2) - ((texture (sampler_blur1, tmpvar_7).xyz * scale1) + bias1))\n       + \n        (texture (sampler_main, tmpvar_7).xyz * 0.9)\n      ) + (\n        (-(tmpvar_3.y) + tmpvar_4.y)\n       * 0.4)).y))\n    , vec3(0.0, 1.0, 2.0), vec3(\n      (((texture (sampler_blur3, (tmpvar_9 - \n        (tmpvar_10 * 0.4)\n      )).xyz * scale3) + bias3).x * 0.4)\n    )), vec3(1.0, 2.0, 2.0), vec3((\n      ((texture (sampler_blur2, (tmpvar_9 - (tmpvar_11 * 0.2))).xyz * scale2) + bias2)\n    .x * 0.4))), vec3(2.0, 2.0, 1.6), vec3(((\n      (texture (sampler_blur1, (tmpvar_9 - (tmpvar_12 * 0.1))).xyz * scale1)\n     + bias1).x * 0.2))), 0.0, 1.0)\n   * \n    (vec3(1.0, 1.0, 1.0) - vec3((((texture (sampler_blur1, \n      (tmpvar_9 + vec2(0.02, -0.02))\n    ).xyz * scale1) + bias1).x * 0.4)))\n  ), 0.0, 1.0), vec3(1.0, -0.2, -0.2), vec3((texture (sampler_main, uv).x * 0.6)));\n  ret_1 = tmpvar_13;\n  vec4 tmpvar_14;\n  tmpvar_14.w = 1.0;\n  tmpvar_14.xyz = tmpvar_13;\n  ret = tmpvar_14.xyz;\n }"}