{"baseVals":{"rating":5,"gammaadj":1,"decay":0.925,"echo_zoom":1.007,"echo_orient":3,"wave_brighten":0,"brighten":1,"darken":1,"solarize":1,"wave_a":0.001,"wave_scale":0.01,"wave_smoothing":0,"modwavealphastart":1,"modwavealphaend":1,"warpanimspeed":1.459,"warpscale":2.007,"fshader":1,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0,"wave_g":0,"wave_b":0,"ob_size":0.015,"ob_b":1,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":5,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":100,"textured":1,"rad":0.789,"ang":0.6283,"tex_zoom":1.17257,"r":0,"g":1,"border_a":0},"init_eqs_str":"a.an=0;a.vx=0;a.vy=0;","frame_eqs_str":"a.rad=.65+.1*a.bass;a.an=.99*a.an+.1*(a.bass-a.treb);a.ang=.1*a.an+.6;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":1,"samples":495,"sep":4,"spectrum":1,"thick":1,"additive":1,"scaling":100,"smoothing":1,"r":0,"g":0.04,"b":0,"a":0.99},"init_eqs_str":"a.my_z=0;a.d=0;a.n=0;a.y3=0;a.z2=0;a.y1=0;a.w=0;a.t5=0;a.w2=0;a.t1=0;a.x1=0;a.q6=0;a.zoom=0;a.p=0;a.q1=0;a.q5=0;a.t8=0;a.z3=0;a.w3=0;a.t3=0;a.my_x=0;a.x3=0;a.t6=0;a.my_y=0;a.pi=0;a.q4=0;a.t7=0;a.rd=0;a.w1=0;a.x2=0;a.t2=0;a.l=0;a.y2=0;a.q2=0;a.z1=0;a.q3=0;a.t4=0;a.t2=0;a.t3=0;a.t4=0;a.ab=1;","frame_eqs_str":"a.t1=a.q1;a.t2=a.q2;a.t3=a.q3;a.t4=a.q4;a.t5=a.q5;a.t6=a.q6;a.t8=.07;a.t7=1;","point_eqs_str":"a.t7=-a.t7;a.pi=Math.asin(1);a.n=180;a.rd=.075;a.my_x=.5*Math.sin(a.sample*a.pi*4+(a.t7+1)*a.t8)+Math.cos(a.sample*a.pi*a.n)*a.rd*Math.sin(a.sample*a.pi*4+(a.t7+1)*a.t8);a.my_y=.5*Math.cos(a.sample*a.pi*4+(a.t7+1)*a.t8)+Math.cos(a.sample*a.pi*a.n)*a.rd*Math.cos(a.sample*a.pi*4+(a.t7+1)*a.t8);a.my_z=Math.sin(a.sample*a.pi*a.n)*a.rd;a.d=1.4;a.zoom=.65;a.w1=a.q2;a.w2=a.q3;a.w3=a.q4;a.x1=Math.cos(a.w1)*a.my_x+Math.sin(a.w1)*a.my_y;a.y1=-Math.sin(a.w1)*a.my_x+Math.cos(a.w1)*a.my_y;\na.z1=a.my_z;a.x2=Math.cos(a.w2)*a.x1+Math.sin(a.w2)*a.z1;a.z2=-Math.sin(a.w2)*a.x1+Math.cos(a.w2)*a.z1;a.y2=a.y1;a.y3=Math.cos(a.w3)*a.y2+Math.sin(a.w3)*a.z2;a.z3=-Math.sin(a.w3)*a.y2+Math.cos(a.w3)*a.z2;a.x3=a.x2;a.l=sqrt(a.x3*a.x3+a.y3*a.y3);a.w=Math.atan2(a.x3,a.y3);a.p=Math.tan(Math.asin(1)+Math.atan2(a.d+a.z3,a.l));a.d=sqrt(a.x3*a.x3+a.y3*a.y3+(a.z3+a.d)*(a.z3+a.d));a.my_x=a.zoom*Math.sin(a.w)*a.p;a.my_y=a.zoom*Math.cos(a.w)*a.p;a.x=.5+a.my_x;a.y=.5+a.my_y;a.b=-a.z3+.5;a.b=.5*Math.min(1,Math.max(0,\na.b));a.r=1-2*a.b;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.index2=0;a.index=0;a.q12=0;a.q22=0;a.q21=0;a.q29=0;a.q1=0;a.dec_med=0;a.rott=0;a.is_beat=0;a.q31=0;a.q23=0;a.k1=0;a.q24=0;a.dec_slow=0;a.q4=0;a.q26=0;a.p2=0;a.avg=0;a.beat=0;a.p1=0;a.peak=0;a.q2=0;a.q27=0;a.p3=0;a.q3=0;a.t0=0;a.q28=0;a.q30=0;a.q20=0;a.p4=0;a.step=0;a.step=0;","frame_eqs_str":"a.dec_med=pow(.7,div(30,a.fps));a.dec_slow=pow(.99,div(30,a.fps));a.beat=Math.max(Math.max(a.bass,a.mid),a.treb);a.avg=a.avg*a.dec_slow+a.beat*(1-a.dec_slow);a.is_beat=above(a.beat,-2+a.avg+a.peak)*above(a.time,a.t0+.1);a.t0=a.is_beat*a.time+(1-a.is_beat)*a.t0;a.peak=a.is_beat*a.beat+(1-a.is_beat)*a.peak*a.dec_med;a.index=mod(a.index+a.is_beat,16);a.index2=mod(a.index2+a.is_beat*bnot(a.index),2);a.q20=a.avg;a.q21=a.beat;a.q22=a.peak;a.q23=a.index;a.q24=a.is_beat;a.q26=a.bass_att+\na.mid_att+a.treb_att;a.q27=a.index+1;a.q28=a.index2;a.q29=2*(mod(a.index,2)-.5);a.k1=a.is_beat*equal(mod(a.index,2),0);a.p1=a.k1*(a.p1+1)+(1-a.k1)*a.p1;a.p2=a.dec_med*a.p2+(1-a.dec_med)*a.p1;a.rott=div(3.1416*a.p2,8);a.q1=Math.cos(a.rott);a.q2=Math.sin(a.rott);a.q3=-a.q2;a.q4=a.q1;a.step+=a.q24;a.p3=a.p3*a.dec_slow+(1-a.dec_slow)*a.step;a.q30=a.step;a.p4=a.dec_slow*a.p4+(1-a.dec_slow)*a.q27;a.q31=a.p4;a.q12=a.time-a.t0;a.monitor=a.q12;a.zoom=1;a.rot=-0;a.dx=0;","pixel_eqs_str":"a.zoom=1.3;","warp":" shader_body { \n  vec2 uv_1;\n  vec2 uv6_2;\n  vec2 tmpvar_3;\n  tmpvar_3 = ((uv - 0.5) * aspect.xy);\n  float tmpvar_4;\n  tmpvar_4 = (((q29 * 2.0) * sqrt(\n    dot (tmpvar_3, tmpvar_3)\n  )) + (rand_frame * 64.0)).x;\n  uv_1 = (uv + (clamp (\n    ((sin(tmpvar_4) / cos(tmpvar_4)) * normalize(tmpvar_3))\n  , vec2(-2.0, -2.0), vec2(2.0, 2.0)) / 20.0));\n  uv6_2 = (0.4 * sin((tmpvar_3 * 22.0)));\n  vec4 tmpvar_5;\n  tmpvar_5.w = 1.0;\n  tmpvar_5.xyz = (((q24 * \n    (((texture (sampler_main, uv_1).xyz - (\n      ((texture (sampler_blur1, fract(uv_1)).xyz * scale1) + bias1)\n     * 0.04)) + (0.15 * (vec3(\n      (0.1 / sqrt(dot (uv6_2, uv6_2)))\n    ) * roam_cos.xyz))) - 0.02)\n  ) * 0.98) + ((1.0 - q24) * texture (sampler_main, uv_orig).xyz));\n  ret = tmpvar_5.xyz;\n }","comp":"uniform sampler2D sampler_rand00;\n shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1 = texture (sampler_main, uv);\n  vec4 tmpvar_2;\n  tmpvar_2.w = 1.0;\n  tmpvar_2.xyz = ((texture (sampler_rand00, (0.4 + \n    (0.6 * tmpvar_1.xy)\n  )) * tmpvar_1.z) * 3.0).xyz;\n  ret = tmpvar_2.xyz;\n }"}