{"baseVals":{"rating":0,"gammaadj":1.998,"echo_zoom":1.421369,"wave_mode":4,"additivewave":1,"darken_center":1,"wave_a":0.121018,"wave_scale":1.694,"wave_smoothing":0.9,"warpscale":3.138,"zoom":1.023,"warp":0.076181,"wave_r":0.5,"wave_g":0.5,"wave_b":0.8,"mv_a":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"","frame_eqs_str":"a.wave_r+=.65*(.6*Math.sin(1.437*a.time)+.4*Math.sin(.97*a.time));a.wave_g+=.65*(.6*Math.sin(1.344*a.time)+.4*Math.sin(.841*a.time));a.wave_b+=.65*(.6*Math.sin(1.251*a.time)+.4*Math.sin(1.055*a.time));a.rot+=.04*(.6*Math.sin(.181*a.time)+.09*Math.sin(-.279*a.time));a.cx+=.1*(.6*Math.sin(.374*a.time)+.1*Math.sin(.294*a.time));a.cy+=.1*(.6*Math.sin(.393*a.time)+.1*Math.sin(.223*a.time));a.dx+=.004*(.6*Math.sin(.234*a.time)+.4*Math.sin(.277*a.time));a.dy+=.004*(.6*Math.sin(.284*\na.time)+.4*Math.sin(.247*a.time));a.decay-=.01*equal(mod(a.frame,6),0);","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec3 ret_1;\n  vec4 tmpvar_2;\n  tmpvar_2 = ((texture (sampler_noise_lq, (rand_frame.xy + \n    ((uv * texsize_noise_lq.zw) * texsize.xy)\n  )) * 2.0) - 1.0);\n  ret_1 = (texture (sampler_pw_main, (uv + (\n    (tmpvar_2.zw * texsize.zw)\n   * 0.5))).xyz + ((0.52 - \n    (0.2 * rad)\n  ) * tmpvar_2.xyz));\n  vec3 tmpvar_3;\n  tmpvar_3 = clamp (((\n    (ret_1 - 0.5)\n   * 3.0) + 0.5), 0.0, 1.0);\n  ret_1.x = tmpvar_3.x;\n  ret_1.yz = tmpvar_3.xx;\n  vec4 tmpvar_4;\n  tmpvar_4.w = 1.0;\n  tmpvar_4.xyz = ret_1;\n  ret = tmpvar_4.xyz;\n }","comp":" shader_body { \n  vec3 ret_1;\n  ret_1 = (texture (sampler_main, uv).xyz + ((texture (sampler_blur1, uv).xyz * scale1) + bias1));\n  ret_1 = (ret_1 * vec3(1.3, 0.8, 0.5));\n  vec4 tmpvar_2;\n  tmpvar_2.w = 1.0;\n  tmpvar_2.xyz = ret_1;\n  ret = tmpvar_2.xyz;\n }"}