{"baseVals":{"rating":2,"gammaadj":1.21,"decay":0.96,"echo_zoom":0.997,"echo_orient":1,"wave_mode":7,"additivewave":1,"modwavealphabyvolume":1,"brighten":1,"invert":1,"wave_a":0.1,"wave_scale":2.781,"wave_smoothing":0.9,"modwavealphastart":0,"modwavealphaend":1.1,"warpanimspeed":0.626,"warpscale":1.331,"zoomexp":1.00001,"zoom":0.99951,"warp":0.08925,"wave_r":0.65,"wave_g":0.65,"ob_size":0.005,"ob_a":1,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":0.85,"mv_r":0.5,"mv_g":0.5,"mv_b":0.5,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":3,"x":0.37,"rad":6.81129,"ang":3.64425,"r":0,"a":0.5,"g2":0,"a2":0.5,"border_a":1},"init_eqs_str":"a.q1=0;a.t1=0;a.t1=.01*randint(100);a.t2=.01*randint(100);","frame_eqs_str":"a.ang=a.q1*(.303+.01*a.t1);a.r=Math.min(1,Math.max(0,.1*Math.sin(.417*a.time+1)));a.g=Math.min(1,Math.max(0,.1*Math.sin(.391*a.time+2)));a.b=Math.min(1,Math.max(0,.1*Math.sin(.432*a.time+4)));a.r2=Math.min(1,Math.max(0,a.r2+.02*Math.sin(.657*a.time+3)));a.g2=Math.min(1,Math.max(0,a.g2+.02*Math.sin(.737*a.time+5)));a.b2=Math.min(1,Math.max(0,a.b2+.02*Math.sin(.884*a.time+6)));a.additive=.5+.15*(a.bass+a.bass_att);"},{"baseVals":{"enabled":1,"sides":100,"additive":1,"textured":1,"x":0.37,"rad":0.89796,"ang":3.64425,"g":1,"b":1,"a":0.5,"g2":0,"a2":1,"border_a":0},"init_eqs_str":"a.q1=0;a.q1=0;a.q1=0;a.t1=0;a.t1=.01*randint(100);a.t2=.01*randint(100);","frame_eqs_str":"a.x+=.07*Math.sin(.15*a.q1+3);a.y+=.03*Math.sin(.19*a.q1+1);a.tex_ang=a.q1*(.01+.0001*a.t1);a.r=Math.min(1,Math.max(0,a.r+.01*Math.sin(.0417*a.time+1)));a.g=Math.min(1,Math.max(0,a.g+.01*Math.sin(.391*a.time+2)));a.b=Math.min(1,Math.max(0,a.b+.01*Math.sin(.432*a.time+4)));a.r2=Math.min(1,Math.max(0,a.r2+.01*Math.sin(.457*a.time+3)));a.g2=Math.min(1,Math.max(0,a.g2+.01*Math.sin(.0437*a.time+5)));a.b2=Math.min(1,Math.max(0,a.b2+.01*Math.sin(.484*a.time+6)));"},{"baseVals":{"enabled":1,"sides":100,"additive":1,"textured":1,"x":0.67,"y":0.43,"rad":0.51386,"ang":4.20974,"g":1,"b":1,"g2":0,"a2":1,"border_a":0},"init_eqs_str":"a.q1=0;a.q1=0;a.q1=0;a.t1=0;a.t2=0;a.t1=.01*randint(100);a.t2=.01*randint(100);","frame_eqs_str":"a.x+=.05*Math.sin(.017*a.q1);a.y+=.09*Math.sin(.013*a.q1);a.tex_ang=a.q1*(.02+.0001*a.t1);a.rad*=.9+.2*a.t2;a.r=Math.min(1,Math.max(0,a.r+.01*Math.sin(.417*a.time+1)));a.g=Math.min(1,Math.max(0,a.g+.01*Math.sin(.391*a.time+2)));a.b=Math.min(1,Math.max(0,a.b+.01*Math.sin(.432*a.time+4)));a.r2=Math.min(1,Math.max(0,a.r2+.01*Math.sin(.457*a.time+3)));a.g2=Math.min(1,Math.max(0,a.g2+.01*Math.sin(.437*a.time+5)));a.b2=Math.min(1,Math.max(0,a.b2+.01*Math.sin(.484*a.time+6)));"},{"baseVals":{"enabled":1,"sides":100,"additive":1,"textured":1,"rad":0.22298,"r":0.6,"g":0.8,"b":1,"g2":0,"a2":1,"border_a":0},"init_eqs_str":"a.q1=0;a.q1=0;","frame_eqs_str":"a.x+=.08*Math.sin(.25*a.q1);a.y+=.1*Math.sin(.5*a.q1+2);a.ang=a.time;"}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.y3=0;a.y1=0;a.q12=0;a.w2=0;a.ref_ang=0;a.x1=0;a.vx3=0;a.q13=0;a.q6=0;a.q1=0;a.q5=0;a.q9=0;a.vx1=0;a.x3=0;a.q11=0;a.q10=0;a.vr3=0;a.vr2=0;a.q4=0;a.bounce=0;a.vr=0;a.v2r=0;a.w1=0;a.r=0;a.x2=0;a.vy2=0;a.y2=0;a.vy1=0;a.q2=0;a.q14=0;a.vr1=0;a.v1=0;a.vx2=0;a.q3=0;a.q7=0;a.vy3=0;a.v2=0;a.q8=0;a.x1=.5;a.y1=.6;a.x2=.5;a.y2=.4;a.x3=.5;a.y3=.2;a.vr1=.0001;a.vr2=0;a.vr3=0;a.vx1=0;a.vx2=0;a.vx3=0;","frame_eqs_str":"a.zoom=1;a.warp=0;a.wave_a=0;a.r=.04+.01*(a.bass_att+a.treb_att);a.monitor=a.aspecty;a.vr=Math.sin(a.vr1)*a.r;a.bounce=below(a.y1,a.r-.5*(a.aspectx-1));a.y1+=a.vy1;a.vy1=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vy1)+.1*(a.r-a.y1-.5*(a.aspectx-1)):a.vy1-div(.018,a.fps);a.vx1=.00001<Math.abs(a.bounce)?a.vx1+.15*(a.vr-a.vx1):a.vx1;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vx1-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.bounce=above(a.x1,1-a.r+.5*(a.aspecty-1));a.vx1=.00001<Math.abs(a.bounce)?\n.96*-Math.abs(a.vx1)+.1*(1-a.r-a.x1+.5*(a.aspecty-1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?a.vy1+.15*(a.vr-a.vy1):a.vy1;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vy1-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.bounce=below(a.x1,a.r-.5*(a.aspecty-1));a.x1+=a.vx1;a.vx1=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vx1)+.1*(a.r-a.x1-.5*(a.aspecty-1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?a.vy1+.15*(-a.vr-a.vy1):a.vy1;a.vr=.00001<Math.abs(a.bounce)?a.vr-.85*(a.vy1+a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));\na.vr=Math.sin(a.vr2)*a.r;a.bounce=below(a.y2,a.r-.5*(a.aspectx-1));a.y2+=a.vy2;a.vy2=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vy2)+.1*(a.r-a.y2-.5*(a.aspectx-1)):a.vy2-div(.018,a.fps);a.vx2=.00001<Math.abs(a.bounce)?a.vx2+.15*(a.vr-a.vx2):a.vx2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vx2-a.vr):a.vr;a.vr2=Math.asin(div(a.vr,a.r));a.bounce=above(a.x2,1-a.r+.5*(a.aspecty-1));a.vx2=.00001<Math.abs(a.bounce)?.96*-Math.abs(a.vx2)+.1*(1-a.r-a.x2+.5*(a.aspecty-1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?\na.vy2+.15*(a.vr-a.vy2):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vy2-a.vr):a.vr;a.vr2=Math.asin(div(a.vr,a.r));a.bounce=below(a.x2,a.r-.5*(a.aspecty-1));a.x2+=a.vx2;a.vx2=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vx2)+.1*(a.r-a.x2-.5*(a.aspecty-1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?a.vy2+.15*(-a.vr-a.vy2):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr-.85*(a.vy2+a.vr):a.vr;a.vr2=Math.asin(div(a.vr,a.r));a.vr=Math.sin(a.vr3)*a.r;a.bounce=below(a.y3,a.r-.5*(a.aspectx-1));a.y3+=a.vy3;a.vy3=.00001<\nMath.abs(a.bounce)?.96*Math.abs(a.vy3)+.1*(a.r-a.y3-.5*(a.aspectx-1)):a.vy3-div(.018,a.fps);a.vx3=.00001<Math.abs(a.bounce)?a.vx3+.15*(a.vr-a.vx3):a.vx3;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vx3-a.vr):a.vr;a.vr3=Math.asin(div(a.vr,a.r));a.bounce=above(a.x3,1-a.r+.5*(a.aspecty-1));a.vx3=.00001<Math.abs(a.bounce)?.96*-Math.abs(a.vx3)+.1*(1-a.r-a.x3+.5*(a.aspecty-1)):a.vx3;a.vy3=.00001<Math.abs(a.bounce)?a.vy3+.15*(a.vr-a.vy3):a.vy3;a.vr=.00001<Math.abs(a.bounce)?a.vr+.85*(a.vy3-a.vr):a.vr;a.vr3=\nMath.asin(div(a.vr,a.r));a.bounce=below(a.x3,a.r-.5*(a.aspecty-1));a.x3+=a.vx3;a.vx3=.00001<Math.abs(a.bounce)?.96*Math.abs(a.vx3)+.1*(a.r-a.x3-.5*(a.aspecty-1)):a.vx3;a.vy3=.00001<Math.abs(a.bounce)?a.vy3+.15*(-a.vr-a.vy3):a.vy3;a.vr=.00001<Math.abs(a.bounce)?a.vr-.85*(a.vy3+a.vr):a.vr;a.vr3=Math.asin(div(a.vr,a.r));a.bounce=below(sqrt(sqr(a.x1+a.vx1-a.x2-a.vx2)+sqr(a.y1+a.vy1-a.y2-a.vy2)),2*a.r);a.bounce*=below(sqrt(sqr(a.x1+a.vx1-a.x2-a.vx2)+sqr(a.y1+a.vy1-a.y2-a.vy2)),sqrt(sqr(a.x1-a.x2)+sqr(a.y1-\na.y2)));a.ref_ang=Math.atan2(a.x2-a.x1,a.y2-a.y1)+Math.asin(1);a.v1=sqrt(a.vx1*a.vx1+a.vy1*a.vy1);a.v2=sqrt(a.vx2*a.vx2+a.vy2*a.vy2);a.w1=Math.atan2(a.vx1,a.vy1);a.w2=Math.atan2(a.vx2,a.vy2);a.vr=Math.sin(a.vr1)*a.r;a.v2r=Math.sin(a.vr2)*a.r;a.vx1=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?\nMath.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vy1;a.vx2=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+\n.1*(a.v2r-a.vr-Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.9*(Math.cos(a.w1-a.ref_ang)*(a.v1-a.v2)-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.v2r=.00001<Math.abs(a.bounce)?a.v2r+.9*(Math.cos(a.w2-a.ref_ang)*(a.v2-a.v1)-a.v2r):a.v2r;a.vr2=Math.asin(div(a.v2r,a.r));a.bounce=below(sqrt(sqr(a.x1+a.vx1-a.x3-a.vx3)+sqr(a.y1+a.vy1-a.y3-a.vy3)),2*a.r);a.bounce*=below(sqrt(sqr(a.x1+\na.vx1-a.x3-a.vx3)+sqr(a.y1+a.vy1-a.y3-a.vy3)),sqrt(sqr(a.x1-a.x3)+sqr(a.y1-a.y3)));a.ref_ang=Math.atan2(a.x3-a.x1,a.y3-a.y1)+Math.asin(1);a.v1=sqrt(a.vx1*a.vx1+a.vy1*a.vy1);a.v2=sqrt(a.vx3*a.vx3+a.vy3*a.vy3);a.w1=Math.atan2(a.vx1,a.vy1);a.w2=Math.atan2(a.vx3,a.vy3);a.vr=Math.sin(a.vr1)*a.r;a.v2r=Math.sin(a.vr3)*a.r;a.vx1=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v2*\nMath.cos(a.w2-a.ref_ang-Math.asin(1)):a.vx1;a.vy1=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vy1;a.vx3=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vx3;\na.vy3=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vy3;a.vr=.00001<Math.abs(a.bounce)?a.vr+.9*(Math.cos(a.w1-a.ref_ang)*(a.v1-a.v2)-a.vr):a.vr;a.vr1=Math.asin(div(a.vr,a.r));a.v2r=.00001<Math.abs(a.bounce)?a.v2r+.9*(Math.cos(a.w2-a.ref_ang)*(a.v2-a.v1)-a.v2r):a.v2r;a.vr3=Math.asin(div(a.v2r,a.r));a.bounce=below(sqrt(sqr(a.x3+\na.vx3-a.x2-a.vx2)+sqr(a.y3+a.vy3-a.y2-a.vy2)),2*a.r);a.bounce*=below(sqrt(sqr(a.x2+a.vx2-a.x3-a.vx3)+sqr(a.y2+a.vy2-a.y3-a.vy3)),sqrt(sqr(a.x2-a.x3)+sqr(a.y2-a.y3)));a.ref_ang=Math.atan2(a.x2-a.x3,a.y2-a.y3)+Math.asin(1);a.v1=sqrt(a.vx3*a.vx3+a.vy3*a.vy3);a.v2=sqrt(a.vx2*a.vx2+a.vy2*a.vy2);a.w1=Math.atan2(a.vx3,a.vy3);a.w2=Math.atan2(a.vx2,a.vy2);a.vr=Math.sin(a.vr3)*a.r;a.v2r=Math.sin(a.vr2)*a.r;a.vx3=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.sin(a.ref_ang)*\na.v1*Math.cos(a.w1-a.ref_ang))+Math.sin(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vx3;a.vy3=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang)+.1*(a.vr-a.v2r-Math.cos(a.ref_ang)*a.v1*Math.cos(a.w1-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v2*Math.cos(a.w2-a.ref_ang-Math.asin(1)):a.vy3;a.vx2=.00001<Math.abs(a.bounce)?Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.sin(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.sin(a.ref_ang+\nMath.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vx2;a.vy2=.00001<Math.abs(a.bounce)?Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang)+.1*(a.v2r-a.vr-Math.cos(a.ref_ang)*a.v2*Math.cos(a.w2-a.ref_ang))+Math.cos(a.ref_ang+Math.asin(1))*a.v1*Math.cos(a.w1-a.ref_ang-Math.asin(1)):a.vy2;a.vr=.00001<Math.abs(a.bounce)?a.vr+.9*(Math.cos(a.w1-a.ref_ang)*(a.v1-a.v2)-a.vr):a.vr;a.vr3=Math.asin(div(a.vr,a.r));a.v2r=.00001<Math.abs(a.bounce)?a.v2r+.9*(Math.cos(a.w2-a.ref_ang)*(a.v2-a.v1)-a.v2r):a.v2r;\na.vr2=Math.asin(div(a.v2r,a.r));a.q1=a.aspectx;a.q2=a.aspecty;a.q3=2*a.r;a.q4=a.x1;a.q5=a.y1;a.q6=a.vr1;a.q7=a.x2;a.q8=a.y2;a.q9=a.vr2;a.q10=a.x3;a.q11=a.y3;a.q12=a.vr3;a.q13=Math.atan2(div(a.x1+a.x2+a.x3,3)-.5,div(a.y1+a.y2+a.y3,3)-.5);a.q14=.2*sigmoid(sqrt(sqr(div(a.x1+a.x2+a.x3,3)-.5)+sqr(div(a.y1+a.y2+a.y3,3)-.5)),2);","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec3 z_1;\n  vec3 ret_2;\n  vec2 tmpvar_3;\n  tmpvar_3 = mix (uv_orig, uv, vec2(0.2, 0.2));\n  vec4 tmpvar_4;\n  tmpvar_4 = texture (sampler_main, tmpvar_3);\n  float tmpvar_5;\n  tmpvar_5 = ((tmpvar_4.x * tmpvar_4.y) * tmpvar_4.y);\n  z_1.x = (tmpvar_4.x + ((\n    (-(tmpvar_5) + (0.035 * (1.0 - tmpvar_4.x)))\n   + 0.0007) * 9.0));\n  z_1.y = (tmpvar_4.y + ((tmpvar_5 - \n    (0.095 * tmpvar_4.y)\n  ) * 9.0));\n  z_1.z = (tmpvar_4.z - 0.02);\n  vec2 tmpvar_6;\n  tmpvar_6 = (0.3 * texsize.zw);\n  z_1.x = (z_1.x + (1.8 * (\n    (0.25 * (((texture (sampler_main, \n      (tmpvar_3 + tmpvar_6)\n    ).xyz + texture (sampler_main, \n      (tmpvar_3 + (tmpvar_6 * vec2(-1.0, 1.0)))\n    ).xyz) + texture (sampler_main, (tmpvar_3 + \n      (tmpvar_6 * vec2(1.0, -1.0))\n    )).xyz) + texture (sampler_main, (tmpvar_3 - tmpvar_6)).xyz))\n   - texture (sampler_main, tmpvar_3).xyz)).x);\n  ret_2.yz = z_1.yz;\n  ret_2.x = (z_1.x + (0.09 * (\n    (texture (sampler_noise_lq, (((uv * texsize.xy) * texsize_noise_lq.zw) + rand_frame.xy)).xyz * 2.0)\n   - 1.0)).x);\n  vec4 tmpvar_7;\n  tmpvar_7.w = 1.0;\n  tmpvar_7.xyz = ret_2;\n  ret = tmpvar_7.xyz;\n }","comp":" shader_body { \n  vec2 tmpvar_1;\n  tmpvar_1 = (texsize.zw * 2.0);\n  vec3 tmpvar_2;\n  tmpvar_2 = (((texture (sampler_blur1, \n    (uv + (vec2(1.0, 0.0) * tmpvar_1))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(1.0, 0.0) * tmpvar_1))\n  ).xyz * scale1) + bias1));\n  vec3 tmpvar_3;\n  tmpvar_3 = (((texture (sampler_blur1, \n    (uv + (vec2(0.0, 1.0) * tmpvar_1))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(0.0, 1.0) * tmpvar_1))\n  ).xyz * scale1) + bias1));\n  vec2 tmpvar_4;\n  tmpvar_4.x = tmpvar_3.z;\n  tmpvar_4.y = -(tmpvar_2.z);\n  vec2 tmpvar_5;\n  tmpvar_5 = (uv + ((tmpvar_4 * texsize.zw) * 64.0));\n  vec2 tmpvar_6;\n  tmpvar_6.x = tmpvar_3.z;\n  tmpvar_6.y = -(tmpvar_2.z);\n  vec2 tmpvar_7;\n  tmpvar_7 = (uv - ((tmpvar_6 * texsize.zw) * 32.0));\n  vec4 tmpvar_8;\n  tmpvar_8.w = 1.0;\n  tmpvar_8.xyz = (mix (mix (\n    (mix (mix (vec3(0.2, 0.2, 0.0), vec3(0.6, 0.6, 0.0), vec3((\n      ((texture (sampler_blur3, tmpvar_5).xyz * scale3) + bias3)\n    .y * 8.0))), vec3(1.0, 1.0, 1.0), vec3(((\n      (texture (sampler_blur1, tmpvar_5).xyz * scale1)\n     + bias1).y * 6.0))) * (vec3(1.0, 1.0, 1.0) - vec3((texture (sampler_main, tmpvar_5).y * 2.0))))\n  , vec3(0.0, 1.0, 0.0), vec3(\n    (((texture (sampler_blur2, uv).xyz * scale2) + bias2).z * 1.2)\n  )), vec3(1.4, 0.0, 0.0), vec3((\n    ((texture (sampler_blur1, tmpvar_7).xyz * scale1) + bias1)\n  .x * 2.0))) * (vec3(1.0, 1.0, 1.0) - vec3((texture (sampler_main, tmpvar_7).x * 2.0))));\n  ret = tmpvar_8.xyz;\n }"}