{"baseVals":{"rating":2,"gammaadj":1,"decay":0.906,"echo_zoom":2.003,"echo_alpha":0.5,"echo_orient":3,"wave_mode":5,"additivewave":1,"modwavealphabyvolume":1,"wave_a":0.1,"wave_scale":1.511,"wave_smoothing":0.9,"warpanimspeed":0.037,"warpscale":0.015,"warp":0.033,"wave_r":0.5,"wave_g":0.4,"wave_b":0.3,"ob_size":0,"ob_r":0.11,"ob_b":0.1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"mv_x":3,"mv_y":2,"mv_dx":0.02,"mv_dy":-0.02,"mv_l":0.15,"mv_r":0.49,"mv_g":0.48,"mv_b":0.3,"mv_a":0,"b2n":0.1,"b3n":0.15,"b1x":0.9,"b2x":0.85,"b3x":0.75,"b1ed":0.2},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.zm=0;a.vol=0;a.mtime=0;a.q1=0;a.gamma=0;a.mv_x=64;a.mv_y=48;a.nut=0;a.stp=0;a.stq=0;a.rtp=0;a.rtq=0;a.wvr=0;a.decay=0;a.dcsp=0;","frame_eqs_str":"a.decay=.975;a.vol=.25*(a.bass+a.mid+a.treb);a.vol*=a.vol;a.mtime+=.01*a.vol;a.q1=.5*a.time;a.gamma=1+.7*Math.min(.8*a.vol,1);","pixel_eqs_str":"a.zm=1;a.sx=a.zm;a.sy=a.zm;","warp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  float tmpvar_2;\n  tmpvar_2 = dot (texsize.zw, texsize.zw);\n  vec2 tmpvar_3;\n  tmpvar_3 = (uv - 0.5);\n  tmpvar_1.xyz = (max (max (texture (sampler_main, uv).xyz, texture (sampler_main, \n    ((tmpvar_3 * (1.0 - (8.0 * \n      sqrt(tmpvar_2)\n    ))) + 0.5)\n  ).xyz), texture (sampler_main, (\n    (tmpvar_3 * (1.0 + (8.0 * sqrt(tmpvar_2))))\n   + 0.5)).xyz) - 0.034);\n  ret = tmpvar_1.xyz;\n }","comp":" shader_body { \n  vec3 ret_1;\n  vec4 tmpvar_2;\n  tmpvar_2 = texture (sampler_main, uv);\n  vec2 tmpvar_3;\n  tmpvar_3.x = uv.y;\n  tmpvar_3.y = abs((uv.x - 1.0));\n  vec4 tmpvar_4;\n  tmpvar_4 = texture (sampler_main, tmpvar_3);\n  ret_1 = (tmpvar_2.xyz + ((tmpvar_2.xyz * tmpvar_2.xyz) * 10.0));\n  vec3 tmpvar_5;\n  tmpvar_5 = mix ((tmpvar_4.xyz + (\n    (tmpvar_4.xyz * tmpvar_4.xyz)\n   * 10.0)), ret_1, vec3(0.5, 0.5, 0.5));\n  vec3 tmpvar_6;\n  tmpvar_6 = mix (tmpvar_5, (tmpvar_2.xyz + (\n    (tmpvar_2.xyz * tmpvar_2.xyz)\n   * \n    (5.0 * treb)\n  )), (tmpvar_5 * bass));\n  ret_1 = tmpvar_6;\n  vec4 tmpvar_7;\n  tmpvar_7.w = 1.0;\n  tmpvar_7.xyz = tmpvar_6;\n  ret = tmpvar_7.xyz;\n }"}