{"baseVals":{"rating":5,"wave_mode":2,"additivewave":1,"wave_dots":1,"wave_thick":1,"modwavealphabyvolume":1,"wrap":0,"wave_a":0.3029,"wave_scale":3.234464,"wave_smoothing":0.9,"warpanimspeed":0.037492,"warpscale":0.014889,"warp":0.033004,"wave_r":0.5,"wave_g":0.5,"wave_b":0.8,"ob_size":0,"ob_r":0.11,"ob_b":0.1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"mv_a":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.meanbass_att=0;a.q1=0;a.flip=0;a.lastbeat=0;a.beatrate=0;a.mode=0;a.peakbass_att=0;a.beatcounter=0;a.att=0;a.volume=0;a.beat=0;a.vol=0;a.mtime=0;a.q8=0;a.mv_x=64;a.mv_y=48;a.nut=0;a.stp=0;a.stq=0;a.rtp=0;a.rtq=0;a.wvr=0;a.decay=0;a.dcsp=0;a.warp=0;","frame_eqs_str":"a.volume=.3*(a.bass+a.mid+a.att);a.beatrate=equal(a.beatrate,0)+(1-equal(a.beatrate,0))*(below(a.volume,.01)+(1-below(a.volume,.01))*a.beatrate);a.lastbeat+=equal(a.lastbeat,0)*a.time;a.meanbass_att=.1*(9*a.meanbass_att+a.bass_att);a.peakbass_att=Math.max(a.bass_att,a.peakbass_att);a.beatrate=Math.max(.00001<Math.abs(a.beat)?.00001<Math.abs(below(a.time-a.lastbeat,2*a.beatrate))?.1*(9*a.beatrate+a.time-a.lastbeat):a.beatrate:a.beatrate,.1);a.peakbass_att=a.beat*a.bass_att+(1-\na.beat)*a.peakbass_att*(.95*above(a.time-a.lastbeat,2*a.beatrate)+.995*(1-above(a.time-a.lastbeat,2*a.beatrate)));a.lastbeat=a.beat*a.time+(1-a.beat)*a.lastbeat;a.peakbass_att=Math.max(a.peakbass_att,1.1*a.meanbass_att);a.beat=above(a.volume,.8)*below(a.peakbass_att-a.bass_att,.05*a.peakbass_att)*above(a.time-a.lastbeat,.1+.5*(a.beatrate-.1));a.beatcounter+=a.beat;a.mode=.00001<Math.abs(a.beat*equal(mod(a.beatcounter,2),0))?1-a.mode:a.mode;a.flip=2*a.mode-1;a.monitor=a.flip;a.q8=a.flip;a.decay=.98;\na.zoom=1.002;a.vol=.25*(a.bass_att+a.mid_att+a.treb_att);a.vol*=a.vol;a.mtime+=.1*a.vol*a.flip;a.q1=.4*a.mtime;a.warp=0;","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  tmpvar_1.xyz = (texture (sampler_main, (uv + (\n    (cos(((texture (sampler_main, uv).xy * 27.9) + (time * vec2(0.13, 0.25)))) * texsize.zw)\n   * 0.3))).xyz - 0.005);\n  ret = tmpvar_1.xyz;\n }","comp":""}