{"baseVals":{"rating":0,"gammaadj":1,"decay":0.955,"echo_zoom":0.997,"echo_alpha":0.5,"wave_mode":7,"additivewave":1,"modwavealphabyvolume":1,"wave_brighten":0,"wrap":0,"wave_a":0.001,"wave_scale":1.286,"wave_smoothing":0.63,"modwavealphastart":0.71,"modwavealphaend":1.3,"warpscale":1.331,"fshader":1,"zoom":0.99951,"warp":0.01,"wave_r":0.65,"wave_g":0.65,"wave_b":0.65,"ob_size":0.005,"ob_a":1,"ib_size":0,"mv_x":64,"mv_y":48,"mv_l":0,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":14,"num_inst":126,"rad":0.0303,"tex_ang":0.62832,"g":1,"b":1,"r2":1,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.ma=0;a.ma=0;a.ma=0;a.mx=0;a.mx=0;a.ma=0;a.my=0;a.my=0;a.ma=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.bass,1)*.01*a.bass;a.ma-=3.1415*above(a.treb,1)*.01*a.treb;a.mx+=.0002*Math.cos(a.ma);a.my+=.0002*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.8);"},{"baseVals":{"enabled":1,"sides":14,"num_inst":128,"rad":0.03,"tex_ang":0.62832,"g":1,"b":1,"r2":1,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.ma=0;a.ma=0;a.ma=0;a.mx=0;a.mx=0;a.ma=0;a.my=0;a.my=0;a.ma=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.bass,1)*.05*a.bass;a.ma-=3.1415*above(a.mid,1)*.05*a.mid;a.mx+=.0001*Math.cos(a.ma);a.my+=.0001*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.1);"},{"baseVals":{"enabled":1,"sides":14,"num_inst":32,"rad":0.0297,"tex_ang":0.62832,"g":1,"b":1,"r2":1,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.ma=0;a.ma=0;a.ma=0;a.mx=0;a.mx=0;a.ma=0;a.my=0;a.my=0;a.ma=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.mid,1)*.01*a.mid;a.ma-=3.1415*above(a.treb,1)*.01*a.treb;a.mx+=.0004*Math.cos(a.ma);a.my+=.0004*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.3);"},{"baseVals":{"enabled":1,"sides":14,"num_inst":16,"rad":0.0303,"tex_ang":0.62832,"g":1,"b":1,"r2":1,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.ma=0;a.ma=0;a.ma=0;a.mx=0;a.mx=0;a.ma=0;a.my=0;a.my=0;a.ma=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.bass,.5)*.02*a.bass;a.ma-=3.1415*above(a.treb,.5)*.02*a.treb;a.mx+=.0008*Math.cos(a.ma);a.my+=.0008*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.2);"}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"","frame_eqs_str":"","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec3 ret_1;\n  vec3 tmpvar_2;\n  tmpvar_2 = (texture (sampler_noise_lq, ((\n    ((texsize.xy * texsize_noise_lq.zw).x * uv)\n   / 2.0) + q23)) + 1.0).xyz;\n  vec3 tmpvar_3;\n  tmpvar_3 = (((texture (sampler_blur1, uv).xyz * scale1) + bias1) - 0.3);\n  vec2 tmpvar_4;\n  tmpvar_4.x = (0.3 * tmpvar_3.x);\n  tmpvar_4.y = tmpvar_3.y;\n  ret_1 = ((-0.4 * (\n    ((texture (sampler_blur1, ((uv / 4.0) + (0.4 * tmpvar_4))).xyz * scale1) + bias1)\n   - \n    (tmpvar_2 * 0.1)\n  )) + (texture (sampler_main, (uv + \n    (tmpvar_3 * 0.01)\n  .xy)).xyz + (tmpvar_2 * 0.1)));\n  float tmpvar_5;\n  tmpvar_5 = (1.0 - ((0.01 * q28) * (q28 * rad)));\n  ret_1 = (ret_1 * (0.98 * (tmpvar_5 * tmpvar_5)));\n  ret_1 = (ret_1 - 0.04);\n  vec4 tmpvar_6;\n  tmpvar_6.w = 1.0;\n  tmpvar_6.xyz = ret_1;\n  ret = tmpvar_6.xyz;\n }","comp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  tmpvar_1.xyz = mix ((texture (sampler_fc_main, uv).x * pow (hue_shader.zxy, vec3(4.0, 4.0, 4.0))), mix ((\n    (hue_shader * hue_shader)\n   * 1.2), pow (hue_shader, vec3(6.0, 6.0, 6.0)).yzx, texture (sampler_main, uv).zzz), ((texture (sampler_blur1, uv).xyz * scale1) + bias1).yyy);\n  ret = tmpvar_1.xyz;\n }"}