{"baseVals":{"rating":5,"gammaadj":1.9,"echo_zoom":1.169,"wave_mode":7,"additivewave":1,"modwavealphabyvolume":1,"wave_brighten":0,"wave_a":0.001,"wave_scale":1.286,"wave_smoothing":0.63,"modwavealphastart":0.71,"modwavealphaend":1.3,"warpanimspeed":1.53,"warpscale":1.731,"zoomexp":1.20815,"zoom":1.00022,"warp":0.263,"wave_r":0.65,"wave_g":0.65,"wave_b":0.65,"ob_size":0,"ob_a":1,"ib_size":0.301,"mv_x":64,"mv_y":48,"mv_l":0,"mv_a":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":1,"thick":1},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"","point_eqs_str":"a.ma+=3.1415*above(a.bass,1)*.01*a.bass;a.ma-=3.1415*above(a.treb,1)*.01*a.treb;a.mx+=.0002*Math.cos(a.ma);a.my+=.0002*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.8);"},{"baseVals":{"enabled":1,"thick":1},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"","point_eqs_str":"a.ma+=3.1415*above(a.bass,1)*.05*a.bass;a.ma-=3.1415*above(a.mid,1)*.05*a.mid;a.mx+=.0001*Math.cos(a.ma);a.my+=.0001*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.1);"},{"baseVals":{"enabled":1,"usedots":1,"thick":1},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"","point_eqs_str":"a.ma+=3.1415*above(a.mid,1)*.01*a.mid;a.ma-=3.1415*above(a.treb,1)*.01*a.treb;a.mx+=.0004*Math.cos(a.ma);a.my+=.0004*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.3);"},{"baseVals":{"enabled":1,"thick":1},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"","point_eqs_str":"a.ma+=3.1415*above(a.bass,.5)*.02*a.bass;a.ma-=3.1415*above(a.treb,.5)*.02*a.treb;a.mx+=.0008*Math.cos(a.ma);a.my+=.0008*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.2);"}],"init_eqs_str":"a.dx_residual=0;a.dy_residual=0;a.bass_thresh=0;","frame_eqs_str":"a.wave_r+=.35*(.6*Math.sin(.98*a.time)+.4*Math.sin(1.047*a.time));a.wave_g+=.35*(.6*Math.sin(.835*a.time)+.4*Math.sin(1.081*a.time));a.wave_b+=.35*(.6*Math.sin(.814*a.time)+.4*Math.sin(1.011*a.time));a.rot+=.03*(.6*Math.sin(.381*a.time)+.4*Math.sin(.479*a.time));a.cx+=.11*(.6*Math.sin(.374*a.time)+.4*Math.sin(.294*a.time));a.cy+=.11*(.6*Math.sin(.393*a.time)+.4*Math.sin(.223*a.time));a.zoom=a.zoom+.05+.05*Math.sin(.133*a.time);a.decay-=.01*mod(a.frame,2);a.dx+=a.dx_residual;\na.dy+=a.dy_residual;a.bass_thresh=2*above(a.bass_att,a.bass_thresh)+(1-above(a.bass_att,a.bass_thresh))*(.96*(a.bass_thresh-1.3)+1.3);a.dx_residual=.016*equal(a.bass_thresh,2)*Math.sin(7*a.time)+(1-equal(a.bass_thresh,2))*a.dx_residual;a.dy_residual=.012*equal(a.bass_thresh,2)*Math.sin(9*a.time)+(1-equal(a.bass_thresh,2))*a.dy_residual;","pixel_eqs_str":"a.zoom=(a.zoom-1)*a.rad+1;","warp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  float tmpvar_2;\n  tmpvar_2 = dot (texsize.zw, texsize.zw);\n  vec2 tmpvar_3;\n  tmpvar_3 = (uv - 0.5);\n  tmpvar_1.xyz = (max (max (texture (sampler_main, uv).xyz, texture (sampler_main, \n    ((tmpvar_3 * (1.0 - (8.0 * \n      sqrt(tmpvar_2)\n    ))) + 0.5)\n  ).xyz), texture (sampler_main, (\n    (tmpvar_3 * (1.0 + (8.0 * sqrt(tmpvar_2))))\n   + 0.5)).xyz) - 0.03);\n  ret = tmpvar_1.xyz;\n }","comp":"float xlat_mutablea;\nfloat xlat_mutableb;\nfloat xlat_mutablec;\n shader_body { \n  vec2 uv_1;\n  uv_1 = (uv * 2.0);\n  vec2 tmpvar_2;\n  tmpvar_2 = floor((fract(\n    (uv_1 * 0.5)\n  ) * 2.0));\n  uv_1 = ((fract(uv_1) * (1.0 - tmpvar_2)) + (tmpvar_2 * fract(\n    (1.0 - uv_1)\n  )));\n  uv_1 = ((0.5 + (\n    (uv_1 - 0.5)\n   * vec2(0.75, -0.9))) - vec2(0.0, 0.05));\n  vec3 tmpvar_3;\n  tmpvar_3 = (((\n    (((texture (sampler_blur3, uv_1).xyz * scale3) + bias3) + ((texture (sampler_blur2, uv_1).xyz * scale2) + bias2))\n   + \n    ((texture (sampler_blur1, uv_1).xyz * scale1) + bias1)\n  ) + texture (sampler_main, uv_1).xyz) + 0.04);\n  xlat_mutablea = (tmpvar_3.x / 4.0);\n  xlat_mutableb = (tmpvar_3.y / 4.0);\n  xlat_mutablec = (tmpvar_3.z / 4.0);\n  xlat_mutablec = ((xlat_mutablec + xlat_mutableb) - (xlat_mutablec * xlat_mutableb));\n  xlat_mutablea = ((xlat_mutablea + xlat_mutablec) - (xlat_mutablea * xlat_mutablec));\n  vec3 tmpvar_4;\n  tmpvar_4 = vec3((1.4 * xlat_mutablea));\n  vec4 tmpvar_5;\n  tmpvar_5.w = 1.0;\n  tmpvar_5.xyz = ((vec3(4.0, 2.8, 0.0) * (\n    (tmpvar_4 * (1.0 - tmpvar_4))\n   * \n    (1.0 - tmpvar_4)\n  )) + ((tmpvar_4 * tmpvar_4) * vec3(-0.3, 0.2, 0.6)));\n  ret = tmpvar_5.xyz;\n }"}