{"baseVals":{"rating":5,"gammaadj":1,"decay":0.955,"echo_zoom":0.997,"echo_alpha":0.5,"wave_mode":7,"additivewave":1,"modwavealphabyvolume":1,"wave_brighten":0,"wave_a":0.001,"wave_scale":0.49,"wave_smoothing":0,"modwavealphastart":0.71,"modwavealphaend":1.3,"warpscale":16.016,"zoomexp":11.56276,"fshader":1,"zoom":1.05971,"warp":0.13126,"wave_r":0.65,"wave_g":0.65,"wave_b":0.65,"ob_size":0,"ob_a":1,"ib_size":0,"mv_x":64,"mv_y":48,"mv_l":0,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":14,"additive":1,"num_inst":126,"rad":0.0303,"tex_ang":0.62832,"r":0,"b":1,"g2":0,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.bass,1)*.01*a.bass;a.ma-=3.1415*above(a.treb,1)*.01*a.treb;a.mx+=.0002*Math.cos(a.ma);a.my+=.0002*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.8);"},{"baseVals":{"enabled":1,"sides":14,"additive":1,"num_inst":128,"rad":0.03,"tex_ang":0.62832,"r":0,"b":1,"g2":0,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.bass,1)*.05*a.bass;a.ma-=3.1415*above(a.mid,1)*.05*a.mid;a.mx+=.0001*Math.cos(a.ma);a.my+=.0001*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.1);"},{"baseVals":{"enabled":1,"sides":14,"additive":1,"num_inst":32,"rad":0.0297,"tex_ang":0.62832,"r":0,"b":1,"g2":0,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.mid,1)*.01*a.mid;a.ma-=3.1415*above(a.treb,1)*.01*a.treb;a.mx+=.0004*Math.cos(a.ma);a.my+=.0004*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.3);"},{"baseVals":{"enabled":1,"sides":14,"additive":1,"num_inst":16,"rad":0.0303,"tex_ang":0.62832,"r":0,"b":1,"g2":0,"b2":1,"a2":1,"border_a":0},"init_eqs_str":"a.ma=0;a.mx=0;a.my=0;","frame_eqs_str":"a.ma+=3.1415*above(a.bass,.5)*.02*a.bass;a.ma-=3.1415*above(a.treb,.5)*.02*a.treb;a.mx+=.0008*Math.cos(a.ma);a.my+=.0008*Math.sin(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=a.mx;a.y=a.my;a.a=above(a.bass+a.mid+a.treb,.2);"}],"waves":[{"baseVals":{"enabled":1,"thick":1,"additive":1,"scaling":2.0231,"smoothing":0,"r":0,"b":0},"init_eqs_str":"a.d=0;a.tt2=0;a.res=0;a.tt1=0;a.diff=0;a.tt3=0;a.beat=0;a.vol=0;a.m=0;a.monitor=0;a.t2=0;a.t3=0;a.t4=0;a.cl=0;","frame_eqs_str":"a.vol=8*a.bass+5*a.mid+3*a.treb;a.m=.97*a.m+.08*a.vol;a.monitor=a.vol;a.beat=above(a.vol,a.res)*above(a.vol,a.m)*above(a.vol,16);a.diff=(1-a.beat)*a.diff+a.beat*(a.vol-a.res);a.res=a.beat*(a.vol+.04*a.m)+(1-a.beat)*(a.res-div(60*(.1+.02*a.diff),a.fps));a.res=Math.max(0,a.res);a.a=a.beat;","point_eqs_str":"a.tt3=.6*a.tt3+1*a.value1;a.tt2=.7*a.tt2+.2*a.tt3;a.tt1=.8*a.tt1+.1*a.tt2;a.d=.9*a.d+.2*a.tt1;a.y=.5+a.d*a.sample*(1-a.sample)*4;a.x=-.05+1.1*a.sample;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.y3=0;a.y1=0;a.xx=0;a.si3=0;a.q12=0;a.t1=0;a.x1=0;a.vx3=0;a.q6=0;a.dt=0;a.q1=0;a.q5=0;a.q9=0;a.d1=0;a.si1=0;a.vx4=0;a.grav=0;a.x3=0;a.d2=0;a.q11=0;a.q10=0;a.xx2=0;a.q4=0;a.yy1=0;a.vy4=0;a.dir=0;a.bounce=0;a.x4=0;a.r=0;a.x2=0;a.vy2=0;a.y2=0;a.q2=0;a.m1=0;a.spring=0;a.si2=0;a.vx2=0;a.q3=0;a.resist=0;a.yy=0;a.y4=0;a.q7=0;a.vy3=0;a.xx1=0;a.b1=0;a.q8=0;","frame_eqs_str":"a.xx1=.9*a.xx1+.01*a.bass;a.xx2=.9*a.xx2+.01*a.treb;a.yy1=.94*a.yy1+.0075*(a.treb+a.bass);a.x1=.5+2*(a.xx1-a.xx2);a.y1=.4+a.yy1;a.x1=Math.max(0,Math.min(1,a.x1));a.y1=Math.max(0,Math.min(1,a.y1));a.spring=10;a.grav=.5;a.resist=1;a.bounce=.75;a.dt=.0005*div(60,a.fps);a.vx2=a.vx2*(1-a.resist*a.dt)+a.dt*(a.x1+a.x3-2*a.x2)*a.spring;a.vy2=a.vy2*(1-a.resist*a.dt)+a.dt*((a.y1+a.y3-2*a.y2)*a.spring-a.grav);a.vx3=a.vx3*(1-a.resist*a.dt)+a.dt*(a.x2+a.x4-2*a.x3)*a.spring;a.vy3=a.vy3*(1-\na.resist*a.dt)+a.dt*((a.y2+a.y4-2*a.y3)*a.spring-a.grav);a.vx4=a.vx4*(1-a.resist*a.dt)+a.dt*(a.x3-a.x4)*a.spring;a.vy4=a.vy4*(1-a.resist*a.dt)+a.dt*((a.y3-a.y4)*a.spring-a.grav);a.x2+=a.vx2;a.y2+=a.vy2;a.x3+=a.vx3;a.y3+=a.vy3;a.x4+=a.vx4;a.y4+=a.vy4;a.vx2=.00001<Math.abs(above(a.x2,0))?a.vx2:Math.abs(a.vx2)*a.bounce;a.vx2=.00001<Math.abs(below(a.x2,1))?a.vx2:-Math.abs(a.vx2)*a.bounce;a.vx3=.00001<Math.abs(above(a.x3,0))?a.vx3:Math.abs(a.vx3)*a.bounce;a.vx3=.00001<Math.abs(below(a.x3,1))?a.vx3:-Math.abs(a.vx3)*\na.bounce;a.vx4=.00001<Math.abs(above(a.x4,0))?a.vx4:Math.abs(a.vx4)*a.bounce;a.vx4=.00001<Math.abs(below(a.x4,1))?a.vx4:-Math.abs(a.vx4)*a.bounce;a.vy2=.00001<Math.abs(above(a.y2,0))?a.vy2:Math.abs(a.vy2)*a.bounce;a.vy2=.00001<Math.abs(below(a.y2,1))?a.vy2:-Math.abs(a.vy2)*a.bounce;a.vy3=.00001<Math.abs(above(a.y3,0))?a.vy3:Math.abs(a.vy3)*a.bounce;a.vy3=.00001<Math.abs(below(a.y3,1))?a.vy3:-Math.abs(a.vy3)*a.bounce;a.vy4=.00001<Math.abs(above(a.y4,0))?a.vy4:Math.abs(a.vy4)*a.bounce;a.vy4=.00001<\nMath.abs(below(a.y4,1))?a.vy4:-Math.abs(a.vy4)*a.bounce;a.q1=a.x1;a.q2=a.x2;a.q3=a.x3;a.q4=a.x4;a.q5=a.y1;a.q6=a.y2;a.q7=a.y3;a.q8=a.y4;a.q9=div(1,a.aspectx);a.q10=div(1,a.aspecty);a.zoom=1;a.r=.96*a.r+(a.x1-.5);a.rot=.1*a.r;a.q12=Math.atan2(a.vx4,a.vy4);a.q11=sqrt(a.vx4*a.vx4+a.vy4*a.vy4);a.zoom=1.001;a.rot=0;a.warp=.2;a.wave_a=0;","pixel_eqs_str":"a.dir=-a.q12+Math.asin(1);a.b1=.1;a.m1=25*a.q11;a.t1=.05;a.xx=a.q4;a.yy=1-a.q8;a.x1=a.xx+Math.cos(a.dir+1.5708)*a.b1;a.y1=a.yy-Math.sin(a.dir+1.5708)*a.b1;a.x2=a.xx-Math.cos(a.dir+1.5708)*a.b1;a.y2=a.yy+Math.sin(a.dir+1.5708)*a.b1;a.d1=sqrt((a.x1-a.x)*(a.x1-a.x)+(a.y1-a.y)*(a.y1-a.y))-2*a.b1;a.si1=1-div(1,1+pow(2,1E3*-a.d1));a.d2=sqrt((a.x2-a.x)*(a.x2-a.x)+(a.y2-a.y)*(a.y2-a.y))-2*a.b1;a.si2=1-div(1,1+pow(2,1E3*-a.d2));a.si3=0*-pow(a.q5,3);a.dx=2*(a.si1*Math.sin(a.y1-a.y)*a.m1*\na.d1-a.si2*Math.sin(a.y2-a.y)*a.m1*a.d2+a.si3*Math.cos(a.dir)*a.t1);a.dy=2*(-a.si1*Math.sin(a.x1-a.x)*a.m1*a.d1+a.si2*Math.sin(a.x2-a.x)*a.m1*a.d2-a.si3*Math.sin(a.dir)*a.t1);","warp":" shader_body { \n  vec3 ret_1;\n  vec2 tmpvar_2;\n  tmpvar_2 = (texsize.zw * 8.0);\n  vec3 tmpvar_3;\n  tmpvar_3 = (((texture (sampler_blur1, \n    (uv + (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec3 tmpvar_4;\n  tmpvar_4 = (((texture (sampler_blur1, \n    (uv + (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec2 tmpvar_5;\n  tmpvar_5.x = tmpvar_3.z;\n  tmpvar_5.y = tmpvar_4.z;\n  vec2 tmpvar_6;\n  tmpvar_6 = (uv + ((tmpvar_5 * texsize.zw) * 4.0));\n  ret_1.z = (((texture (sampler_main, tmpvar_6).z - \n    ((texture (sampler_main, tmpvar_6).z - ((texture (sampler_blur3, tmpvar_6).xyz * scale3) + bias3).z) * 0.02)\n  ) - 0.008) + ((texture (sampler_noise_lq, \n    (((uv_orig * texsize.xy) * texsize_noise_lq.zw) + rand_frame.xy)\n  ).xyz - 0.5) * 0.1)).x;\n  vec2 tmpvar_7;\n  tmpvar_7.x = tmpvar_3.x;\n  tmpvar_7.y = tmpvar_4.x;\n  vec2 tmpvar_8;\n  tmpvar_8 = ((0.5 + (uv - 0.5)) - (tmpvar_7 * texsize.zw));\n  ret_1.x = texture (sampler_main, tmpvar_8).x;\n  ret_1.x = (ret_1.x + ((\n    (ret_1.x - ((texture (sampler_blur3, tmpvar_8).xyz * scale3) + bias3))\n  .x * 0.4) + 0.006));\n  vec2 tmpvar_9;\n  tmpvar_9.x = tmpvar_3.x;\n  tmpvar_9.y = tmpvar_4.x;\n  vec2 tmpvar_10;\n  tmpvar_10.x = tmpvar_3.y;\n  tmpvar_10.y = tmpvar_4.y;\n  vec2 tmpvar_11;\n  tmpvar_11.x = tmpvar_3.z;\n  tmpvar_11.y = tmpvar_4.z;\n  ret_1.y = texture (sampler_fc_main, (((uv - \n    ((tmpvar_9 * texsize.zw) * 8.0)\n  ) + (\n    (tmpvar_10 * texsize.zw)\n   * 4.0)) + ((tmpvar_11 * texsize.zw) * 8.0))).y;\n  ret_1.y = (ret_1.y * (1.0 + (ret_1.x * 0.1)));\n  ret_1.y = (ret_1.y - (0.004 + (\n    clamp (ret_1.z, 0.0, 1.0)\n   * 0.012)));\n  vec4 tmpvar_12;\n  tmpvar_12.w = 1.0;\n  tmpvar_12.xyz = ret_1;\n  ret = tmpvar_12.xyz;\n }","comp":" shader_body { \n  vec3 ret_1;\n  vec2 tmpvar_2;\n  tmpvar_2 = (texsize.zw * 4.0);\n  vec3 tmpvar_3;\n  tmpvar_3 = (((texture (sampler_blur1, \n    (uv + (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec3 tmpvar_4;\n  tmpvar_4 = (((texture (sampler_blur1, \n    (uv + (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec2 tmpvar_5;\n  tmpvar_5.x = tmpvar_3.z;\n  tmpvar_5.y = tmpvar_4.z;\n  vec2 tmpvar_6;\n  tmpvar_6.x = tmpvar_3.y;\n  tmpvar_6.y = tmpvar_4.y;\n  vec2 tmpvar_7;\n  tmpvar_7 = ((uv - (tmpvar_5 * 0.1)) + (tmpvar_6 * 0.06));\n  vec4 tmpvar_8;\n  tmpvar_8 = texture (sampler_main, uv);\n  ret_1 = (((\n    ((texture (sampler_blur2, tmpvar_7).xyz * scale2) + bias2)\n  .x * \n    clamp ((1.0 - tmpvar_8.z), 0.0, 1.0)\n  ) * pow (hue_shader.yxz, vec3(8.0, 8.0, 8.0))) * 3.0);\n  ret_1 = (mix (ret_1, (\n    pow (hue_shader.yzx, vec3(8.0, 8.0, 8.0))\n   * 1.4), vec3((\n    (texture (sampler_main, tmpvar_7).x * 0.8)\n   + \n    ((texture (sampler_blur1, tmpvar_7).xyz * scale1) + bias1)\n  .x))) * clamp ((1.0 - \n    (((texture (sampler_blur1, uv).xyz * scale1) + bias1).y * 4.0)\n  ), 0.0, 1.0));\n  vec2 tmpvar_9;\n  tmpvar_9.x = tmpvar_3.y;\n  tmpvar_9.y = tmpvar_4.y;\n  vec3 tmpvar_10;\n  vec3 tmpvar_11;\n  tmpvar_11 = pow (hue_shader, vec3(8.0, 8.0, 8.0));\n  tmpvar_10 = mix (mix (ret_1, vec3(1.0, 1.0, 1.0), (\n    (tmpvar_11 * texture (sampler_main, clamp ((uv - (tmpvar_9 * 2.0)), 0.0, 1.0)).z)\n   * 1.2)), (tmpvar_11.zxy * 1.8), tmpvar_8.yyy);\n  ret_1 = tmpvar_10;\n  vec4 tmpvar_12;\n  tmpvar_12.w = 1.0;\n  tmpvar_12.xyz = tmpvar_10;\n  ret = tmpvar_12.xyz;\n }"}