{"baseVals":{"rating":1,"gammaadj":1,"wave_mode":6,"wave_thick":1,"wave_brighten":0,"wave_a":100,"wave_scale":4.438,"wave_smoothing":0.414,"wave_mystery":1,"modwavealphastart":1.05,"modwavealphaend":1.65,"warpanimspeed":2.13,"warpscale":2.498,"zoom":1.025,"warp":0.36146,"wave_r":0.8,"wave_g":0.8,"wave_b":0.8,"ob_size":0.005,"ob_r":1,"ob_g":1,"ob_b":1,"ob_a":1,"mv_a":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"","frame_eqs_str":"a.zoom=1;a.wave_a=0;","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec2 tmpvar_1;\n  tmpvar_1 = ((uv - 0.5) * vec2(1.53, 1.53));\n  vec2 tmpvar_2;\n  tmpvar_2.x = ((tmpvar_1.x * tmpvar_1.x) - (tmpvar_1.y * tmpvar_1.y));\n  tmpvar_2.y = ((2.0 * tmpvar_1.x) * tmpvar_1.y);\n  vec4 tmpvar_3;\n  tmpvar_3.w = 1.0;\n  tmpvar_3.xyz = (texture (sampler_fc_main, (tmpvar_2 + vec2(0.6, 0.75))) - 0.012).xyz;\n  ret = tmpvar_3.xyz;\n }","comp":" shader_body { \n  vec2 tmpvar_1;\n  tmpvar_1 = (texsize.zw * 2.0);\n  vec4 tmpvar_2;\n  tmpvar_2.w = 1.0;\n  tmpvar_2.xyz = mix (vec3(0.96, 0.66, 0.0), vec3(0.0, 0.0, 0.2), vec3(((\n    (((dot (texture (sampler_main, uv).xyz, vec3(0.32, 0.49, 0.29)) * 5.0) - dot (texture (sampler_main, (uv - \n      (tmpvar_1 * vec2(1.0, 0.0))\n    )).xyz, vec3(0.32, 0.49, 0.29))) - dot (texture (sampler_main, (uv + (tmpvar_1 * vec2(1.0, 0.0)))).xyz, vec3(0.32, 0.49, 0.29)))\n   - \n    dot (texture (sampler_main, (uv - (tmpvar_1 * vec2(0.0, 1.0)))).xyz, vec3(0.32, 0.49, 0.29))\n  ) - dot (texture (sampler_main, \n    (uv + (tmpvar_1 * vec2(0.0, 1.0)))\n  ).xyz, vec3(0.32, 0.49, 0.29)))));\n  ret = tmpvar_2.xyz;\n }"}