{"baseVals":{"rating":5,"gammaadj":1,"decay":1,"additivewave":1,"modwavealphabyvolume":1,"wave_a":0.009,"wave_scale":2.713,"wave_smoothing":0,"modwavealphastart":1.2,"modwavealphaend":1.2,"warpscale":1.331,"zoom":0.99951,"warp":0.00909,"wave_r":0.44,"wave_g":0.4,"ob_size":0.5,"ob_r":0.01,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":0.85,"mv_r":0.5,"mv_g":0.5,"mv_b":0.5,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"sides":23,"num_inst":175,"rad":0.20065,"ang":0.75398,"tex_ang":3.14159,"tex_zoom":0.99979,"r":0.1,"g":0.1,"b":0.1,"r2":1,"b2":1,"border_r":0.01,"border_g":0,"border_a":0},"init_eqs_str":"a.xx1=0;a.q11=0;a.xx1=0;a.yy1=0;a.q12=0;a.yy1=0;a.zz1=0;a.q13=0;a.zz1=0;a.dx1=0;a.q14=0;a.yy1=0;a.xx1=0;a.dy1=0;a.xx1=0;a.q15=0;a.zz1=0;a.yy1=0;a.dz1=0;a.xx1=0;a.yy1=0;a.q16=0;a.zz1=0;a.dd=0;a.dx1=0;a.dx1=0;a.dy1=0;a.dy1=0;a.dz1=0;a.dz1=0;a.xx1=0;a.xx1=0;a.q17=0;a.dx1=0;a.dd=0;a.yy1=0;a.yy1=0;a.q17=0;a.dy1=0;a.dd=0;a.zz1=0;a.zz1=0;a.q17=0;a.dz1=0;a.dd=0;a.my_x=0;a.xx1=0;a.my_y=0;a.yy1=0;a.my_z=0;a.zz1=0;a.d=0;a.zoom=0;a.q32=0;a.w1=0;a.q3=0;a.w2=0;a.q4=0;a.w3=0;a.q5=0;a.x1=0;\na.w1=0;a.my_x=0;a.w1=0;a.my_y=0;a.y1=0;a.w1=0;a.my_x=0;a.w1=0;a.my_y=0;a.z1=0;a.my_z=0;a.x2=0;a.w2=0;a.x1=0;a.w2=0;a.z1=0;a.z2=0;a.w2=0;a.x1=0;a.w2=0;a.z1=0;a.y2=0;a.y1=0;a.y3=0;a.w3=0;a.y2=0;a.w3=0;a.z2=0;a.z3=0;a.w3=0;a.y2=0;a.w3=0;a.z2=0;a.x3=0;a.x2=0;a.l=0;a.x3=0;a.x3=0;a.y3=0;a.y3=0;a.w=0;a.x3=0;a.y3=0;a.p=0;a.d=0;a.z3=0;a.l=0;a.d=0;a.x3=0;a.x3=0;a.y3=0;a.y3=0;a.z3=0;a.d=0;a.z3=0;a.d=0;a.my_x=0;a.zoom=0;a.w=0;a.p=0;a.my_y=0;a.zoom=0;a.w=0;a.p=0;a.my_x=0;a.my_y=0;a.d=0;","frame_eqs_str":"a.xx1=.00001<Math.abs(equal(a.instance,0))?a.q11:a.xx1;a.yy1=.00001<Math.abs(equal(a.instance,0))?a.q12:a.yy1;a.zz1=.00001<Math.abs(equal(a.instance,0))?a.q13:a.zz1;a.dx1=a.q14*(a.yy1-a.xx1);a.dy1=a.xx1*(a.q15-a.zz1)-a.yy1;a.dz1=a.xx1*a.yy1-a.q16*a.zz1;a.dd=sqrt(a.dx1*a.dx1+a.dy1*a.dy1+a.dz1*a.dz1);a.xx1+=div(a.q17*a.dx1,a.dd);a.yy1+=div(a.q17*a.dy1,a.dd);a.zz1+=div(a.q17*a.dz1,a.dd);a.my_x=.1*a.xx1;a.my_y=.1*a.yy1;a.my_z=.1*a.zz1-3;a.d=4.75;a.zoom=.55+.25*Math.sin(.5*a.q32);\na.w1=a.q3;a.w2=a.q4;a.w3=a.q5;a.x1=Math.cos(a.w1)*a.my_x+Math.sin(a.w1)*a.my_y;a.y1=-Math.sin(a.w1)*a.my_x+Math.cos(a.w1)*a.my_y;a.z1=a.my_z;a.x2=Math.cos(a.w2)*a.x1+Math.sin(a.w2)*a.z1;a.z2=-Math.sin(a.w2)*a.x1+Math.cos(a.w2)*a.z1;a.y2=a.y1;a.y3=Math.cos(a.w3)*a.y2+Math.sin(a.w3)*a.z2;a.z3=-Math.sin(a.w3)*a.y2+Math.cos(a.w3)*a.z2;a.x3=a.x2;a.l=sqrt(a.x3*a.x3+a.y3*a.y3);a.w=Math.atan2(a.x3,a.y3);a.p=Math.tan(Math.asin(1)+Math.atan2(a.d+a.z3,a.l));a.d=sqrt(a.x3*a.x3+a.y3*a.y3+(a.z3+a.d)*(a.z3+a.d));\na.my_x=a.zoom*Math.sin(a.w)*a.p;a.my_y=a.zoom*Math.cos(a.w)*a.p;a.x=.5+a.my_x;a.y=.5+a.my_y;a.rad=30*div(pow(a.rad,1.2),pow(a.d,3.1));a.ang-=div(a.instance,a.num_inst)*Math.asin(1)*8;"},{"baseVals":{"enabled":1,"sides":12,"num_inst":92,"x":0.8,"rad":0.02705,"ang":1.5708,"tex_ang":1.25664,"tex_zoom":3.07268,"g":1,"b":1,"g2":0,"border_g":0,"border_b":0,"border_a":0},"init_eqs_str":"a.t1=0;a.sample=0;a.t_abs=0;a.sample=0;a.t_rel=0;a.sample=0;a.ampl=0;a.t_abs=0;a.k1=0;a.k2=0;a.ox=0;a.ampl=0;a.t_abs=0;a.k1=0;a.t_abs=0;a.oy=0;a.ampl=0;a.t_abs=0;a.k2=0;a.oz=0;a.t_rel=0;a.t_rel=0;a.t_rel=0;a.xang=0;a.yang=0;a.zang=0;a.fov=0;a.mx=0;a.ox=0;a.zang=0;a.oy=0;a.zang=0;a.my=0;a.ox=0;a.zang=0;a.oy=0;a.zang=0;a.ox=0;a.mx=0;a.oy=0;a.my=0;a.mx=0;a.ox=0;a.yang=0;a.oz=0;a.yang=0;a.mz=0;a.ox=0;a.yang=0;a.oz=0;a.yang=0;a.ox=0;a.mx=0;a.oz=0;a.mz=0;a.my=0;a.oy=0;a.xang=0;a.oz=\n0;a.xang=0;a.mz=0;a.oy=0;a.xang=0;a.oz=0;a.xang=0;a.oy=0;a.my=0;a.oz=0;a.mz=0;a.oz=0;a.oz=0;a.ox=0;a.fov=0;a.oz=0;a.oy=0;a.fov=0;a.oz=0;a.mz=0;a.mz=0;","frame_eqs_str":"a.t1=a.time-Math.floor(a.time);a.sample=div(a.instance,a.num_inst);a.t_abs=3*a.sample;a.t_rel=a.sample-div(a.time,5);a.ampl=div(2*a.t_abs,2);a.k1=Math.sin(div(a.time,13));a.k2=Math.sin(div(a.time,12));a.ox=a.ampl*Math.sin(a.t_abs*(31+5*a.k1))+Math.sin(div(a.time,25))*(1-a.t_abs)*.4;a.oy=a.ampl*Math.cos(a.t_abs*(31+5*a.k2));a.oz=-1;a.r=sqr(Math.sin(3.4*a.t_rel));a.g=sqr(Math.sin(a.t_rel));a.b=sqr(Math.cos(1.8*a.t_rel));a.xang=div(a.time,9.5);a.yang=div(0*a.time,7);a.zang=div(-a.time,\n22);a.fov=.5;a.mx=a.ox*Math.cos(a.zang)-a.oy*Math.sin(a.zang);a.my=a.ox*Math.sin(a.zang)+a.oy*Math.cos(a.zang);a.ox=a.mx;a.oy=a.my;a.mx=a.ox*Math.cos(a.yang)+a.oz*Math.sin(a.yang);a.mz=-a.ox*Math.sin(a.yang)+a.oz*Math.cos(a.yang);a.ox=a.mx;a.oz=a.mz;a.my=a.oy*Math.cos(a.xang)-a.oz*Math.sin(a.xang);a.mz=a.oy*Math.sin(a.xang)+a.oz*Math.cos(a.xang);a.oy=a.my;a.oz=a.mz;a.oz-=6;a.x=div(a.ox*a.fov,a.oz)+.5;a.y=div(a.oy*a.fov,a.oz)+.5;a.a=.5*div(1,a.mz);a.rad=.005*div(1,a.mz);"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":1,"sides":3,"thickoutline":1,"textured":1,"num_inst":311,"rad":0.01,"tex_ang":0.62832,"r":0,"g2":0,"border_r":0,"border_g":0,"border_b":0,"border_a":0},"init_eqs_str":"a.ma=0;a.ma=0;a.ma=0;a.ma=0;a.mx=0;a.mx=0;a.ma=0;a.my=0;a.my=0;a.ma=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.mx=0;a.mx=0;a.mx=0;a.my=0;a.my=0;a.my=0;a.my=0;a.mx=0;a.my=0;a.pi23=0;a.t1=0;","frame_eqs_str":"a.ma+=3.1415*above(a.bass,1)*.01*a.bass;a.ma-=3.1415*above(a.treb,1)*.01*a.treb;a.mx+=.0002*Math.cos(a.ma);a.my+=.0002*Math.tan(a.ma);a.mx=.00001<Math.abs(above(a.mx,.9))?.9-a.mx:a.mx;a.my=.00001<Math.abs(above(a.my,.9))?.9-a.my:a.my;a.mx=.00001<Math.abs(below(a.mx,.1))?.9+a.mx:a.mx;a.my=.00001<Math.abs(below(a.my,.1))?.9+a.my:a.my;a.x=1-a.mx;a.y=1-a.my;a.ang=3*(Math.sin(.35*a.time)+1);a.pi23=1.333333332*Math.asin(1);a.t1=a.bass+a.mid+a.treb;"}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.mq29=0;a.cthr=0;a.d=0;a.n=0;a.y1=0;a.mq1=0;a.n2=0;a.q25=0;a.q12=0;a.x1=0;a.q22=0;a.q21=0;a.q13=0;a.q15=0;a.q29=0;a.j3=0;a.dy1=0;a.q1=0;a.mq31=0;a.q5=0;a.mq21=0;a.n1=0;a.mq24=0;a.dz1=0;a.v=0;a.chng=0;a.mq28=0;a.mq23=0;a.q31=0;a.q23=0;a.q24=0;a.q11=0;a.atime=0;a.dd=0;a.q4=0;a.a=0;a.j2=0;a.q16=0;a.q26=0;a.b=0;a.mq27=0;a.mq25=0;a.mq22=0;a.q17=0;a.vol=0;a.dx1=0;a.mq26=0;a.j1=0;a.q2=0;a.q27=0;a.q14=0;a.z1=0;a.q3=0;a.q32=0;a.q28=0;a.c=0;a.voltime=0;a.x1=2;a.y1=2;a.z1=2;","frame_eqs_str":"a.chng=Math.sin(.5*a.time);a.cthr=.9999;a.mq21=.00001<Math.abs(above(a.chng,a.cthr))?randint(3):a.mq21;a.mq22=.00001<Math.abs(above(a.chng,a.cthr))?randint(3):a.mq22;a.mq23=.00001<Math.abs(above(a.chng,a.cthr))?randint(3):a.mq23;a.mq24=.00001<Math.abs(above(a.chng,a.cthr))?randint(2):a.mq24;a.mq25=.00001<Math.abs(above(a.chng,a.cthr))?randint(2):a.mq25;a.mq26=.00001<Math.abs(above(a.chng,a.cthr))?randint(2):a.mq26;a.mq27=.00001<Math.abs(above(a.chng,a.cthr))?randint(1):a.mq27;\na.mq28=.00001<Math.abs(above(a.chng,a.cthr))?randint(1):a.mq28;a.mq29=.00001<Math.abs(above(a.chng,a.cthr))?.3*randint(1):a.mq29;a.mq31=.00001<Math.abs(above(a.chng,a.cthr))?.3*randint(1):a.mq31;a.monitor=a.chng;a.q21=a.mq21;a.q22=a.mq22;a.q23=a.mq23;a.q24=a.mq24;a.q25=a.mq25;a.q26=a.mq26;a.q27=a.mq27;a.q28=a.mq28;a.q29=a.mq29;a.q31=a.mq31;a.monitor=a.mq1;a.vol=a.bass+a.treb+a.mid;a.atime+=a.vol;a.q11=.4+.4*Math.sin(.006*a.atime);a.q12=.4+.4*Math.cos(.00613828348*a.atime);a.q13=.4+.4*Math.sin(.00598593455*\na.atime);a.monitor=a.q13;a.q1=a.aspectx;a.q2=a.aspecty;a.wave_a=0;a.v=.5;a.j1=.95*a.j1+sqr(4*a.bass)*a.v;a.j2=.95*a.j2+sqr(4*a.mid)*a.v;a.j3=.95*a.j3+sqr(4*a.treb)*a.v;a.n+=.0052*a.j1;a.n1+=.0052*a.j2;a.n2+=.0052*a.j3;a.q3=.01*a.n;a.q4=.01*a.n1;a.q5=.01*a.n2;a.a=10;a.b=28;a.c=div(9,5);a.dx1=a.a*(a.y1-a.x1);a.dy1=a.x1*(a.b-a.z1)-a.y1;a.dz1=a.x1*a.y1-a.c*a.z1;a.d=1;a.dd=sqrt(a.dx1*a.dx1+a.dy1*a.dy1+a.dz1*a.dz1);a.x1+=div(a.d*a.dx1,a.dd);a.y1+=div(a.d*a.dy1,a.dd);a.z1+=div(a.d*a.dz1,a.dd);a.q11=a.x1;\na.q12=a.y1;a.q13=a.z1;a.q14=a.a;a.q15=a.b;a.q16=a.c;a.q17=a.d;a.vol=.25*(a.bass_att+a.treb_att+a.mid_att);a.vol*=a.vol;a.voltime+=.1*a.vol;a.q32=.4*a.voltime;","pixel_eqs_str":"","pixel_eqs":"","warp":"vec2 xlat_mutabled;\nvec2 xlat_mutabled_uv;\nvec3 xlat_mutabledx;\nvec3 xlat_mutabledy;\n shader_body { \n  vec3 ret_1;\n  vec3 tmpvar_2;\n  tmpvar_2 = (texture (sampler_noise_lq, ((\n    (uv_orig * texsize.xy)\n   * texsize_noise_lq.zw) + rand_frame.xy)) - 0.5).xyz;\n  xlat_mutabled = (texsize.zw * 4.0);\n  xlat_mutabledx = (((texture (sampler_blur1, \n    (uv_orig + (vec2(1.0, 0.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv_orig - (vec2(1.0, 0.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1));\n  xlat_mutabledy = (((texture (sampler_blur1, \n    (uv_orig + (vec2(0.0, 1.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv_orig - (vec2(0.0, 1.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1));\n  vec2 tmpvar_3;\n  tmpvar_3.x = xlat_mutabledx.x;\n  tmpvar_3.y = xlat_mutabledy.x;\n  xlat_mutabled_uv = (uv_orig + ((tmpvar_3 * texsize.zw) * 4.0));\n  ret_1.x = texture (sampler_main, xlat_mutabled_uv).x;\n  vec4 tmpvar_4;\n  tmpvar_4 = texture (sampler_noisevol_hq, (((vec3(0.05, 0.05, 0.0) * xlat_mutabled_uv.xyy) * (\n    (q27 * texsize.xyy)\n   * texsize_noisevol_hq.zww)) + ((time * vec3(0.0, 0.0, 1.0)) * q29)));\n  if (((ret_1.x > (q21 * q13)) && (ret_1.x <= (q24 * q11)))) {\n    ret_1.y = (ret_1.y + (tmpvar_4.x * 0.5));\n  };\n  if (((ret_1.y > (q22 * q11)) && (ret_1.y <= (q25 * q12)))) {\n    ret_1.z = (ret_1.z + (tmpvar_4.y * 0.5));\n  };\n  if (((ret_1.z > (q23 * q12)) && (ret_1.z <= (q26 * q13)))) {\n    ret_1.x = (ret_1.x + (tmpvar_4.z * 0.5));\n  };\n  ret_1.x = (ret_1.x + ((\n    ((ret_1.x - ((texture (sampler_blur1, xlat_mutabled_uv).xyz * scale1) + bias1).x) * 0.04)\n   - 0.006) + (tmpvar_2 * 0.01)).x);\n  ret_1.x = (1.0 - ret_1.x);\n  vec2 tmpvar_5;\n  tmpvar_5.x = xlat_mutabledx.y;\n  tmpvar_5.y = xlat_mutabledy.y;\n  vec2 tmpvar_6;\n  tmpvar_6.x = xlat_mutabledx.x;\n  tmpvar_6.y = xlat_mutabledy.x;\n  vec2 tmpvar_7;\n  tmpvar_7 = (uv - ((\n    (vec2(0.0, -1.2) + (tmpvar_5 * 8.0))\n   + \n    (tmpvar_6 * 4.0)\n  ) * texsize.zw));\n  ret_1.y = (max (texture (sampler_main, tmpvar_7).x, (texture (sampler_main, tmpvar_7).y - 0.0012)) + (tmpvar_2 * 0.08)).x;\n  ret_1.z = (1.0 - ret_1.y);\n  ret_1.y = (1.0 - ret_1.y);\n  ret_1.y = (1.0 - ret_1.x);\n  ret_1.x = (1.0 - ret_1.z);\n  ret_1.z = (1.0 - ret_1.z);\n  vec4 tmpvar_8;\n  tmpvar_8.w = 1.0;\n  tmpvar_8.xyz = ret_1;\n  ret = tmpvar_8.xyz;\n }","comp":"vec2 xlat_mutabled;\nvec2 xlat_mutabled_uv;\n shader_body { \n  vec3 ret_1;\n  ret_1 = ((texture (sampler_blur3, uv).xyz * scale3) + bias3);\n  vec2 tmpvar_2;\n  tmpvar_2 = mix (uv, ((uv * \n    (1.0 - (0.15 * ((texture (sampler_blur1, \n      clamp (ret_1.xy, 0.0, 1.0)\n    ).xyz * scale1) + bias1)))\n  .xy) + (0.075 * \n    ((texture (sampler_blur1, clamp (ret_1.xy, 0.0, 1.0)).xyz * scale1) + bias1)\n  ).xy), vec2(0.75, 0.75));\n  xlat_mutabled = (texsize.zw * 4.0);\n  vec2 tmpvar_3;\n  tmpvar_3.x = (((texture (sampler_blur1, \n    (tmpvar_2 + (vec2(1.0, 0.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (tmpvar_2 - (vec2(1.0, 0.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1)).x;\n  tmpvar_3.y = (((texture (sampler_blur1, \n    (tmpvar_2 + (vec2(0.0, 1.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (tmpvar_2 - (vec2(0.0, 1.0) * xlat_mutabled))\n  ).xyz * scale1) + bias1)).x;\n  xlat_mutabled_uv = (tmpvar_2 + (tmpvar_3 * 0.03));\n  vec3 tmpvar_4;\n  tmpvar_4 = mix (((texture (sampler_blur2, xlat_mutabled_uv).xyz * scale2) + bias2), texture (sampler_main, xlat_mutabled_uv).xyz, vec3(0.4, 0.4, 0.4));\n  ret_1 = tmpvar_4;\n  vec4 tmpvar_5;\n  tmpvar_5 = texture (sampler_noisevol_hq, (((vec3(0.05, 0.05, 0.0) * xlat_mutabled_uv.xyy) * (\n    (q28 * texsize.xyy)\n   * texsize_noisevol_hq.zww)) + ((time * vec3(0.0, 0.0, 1.0)) * q31)));\n  if (((tmpvar_4.x > (q26 * q13)) && (tmpvar_4.x <= (q23 * q11)))) {\n    ret_1.z = (tmpvar_4.z - (tmpvar_5.x * 0.5));\n  };\n  if (((tmpvar_4.y > (q25 * q11)) && (tmpvar_4.y <= (q22 * q12)))) {\n    ret_1.x = (tmpvar_4.x - (tmpvar_5.y * 0.5));\n  };\n  if (((ret_1.z > (q24 * q12)) && (ret_1.z <= (q21 * q13)))) {\n    ret_1.y = (tmpvar_4.y - (tmpvar_5.z * 0.5));\n  };\n  ret_1 = (((ret_1.y - \n    (ret_1.x * 0.5)\n  ) * mix (vec3(0.2, 0.7, 1.25), vec3(1.0, 1.0, 1.0), ret_1.xxx)) * 1.4);\n  vec3 tmpvar_6;\n  tmpvar_6 = mix (mix (ret_1, vec3(-0.1, -0.1, 0.1), vec3((\n    ((texture (sampler_blur1, (xlat_mutabled_uv - (texsize.zw * 32.0))).xyz * scale1) + bias1)\n  .z * 0.6))), vec3(1.5, 1.5, 2.0), vec3((texture (sampler_main, uv).z * 0.36)));\n  ret_1 = tmpvar_6;\n  vec4 tmpvar_7;\n  tmpvar_7.w = 1.0;\n  tmpvar_7.xyz = tmpvar_6;\n  ret = tmpvar_7.xyz;\n }"}