{"baseVals":{"rating":0,"gammaadj":1.980001,"decay":0.5,"echo_zoom":0.999998,"echo_alpha":0.5,"echo_orient":3,"wave_mode":4,"modwavealphabyvolume":1,"darken":1,"wave_a":0.002705,"wave_scale":1.291486,"wave_smoothing":0.45,"wave_mystery":0.08,"modwavealphastart":0,"modwavealphaend":1.32,"warpanimspeed":1.4595,"warpscale":2.0067,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0,"wave_g":0.99,"ob_size":0,"ob_a":1,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":1.85,"mv_r":0.4999,"mv_g":0.4999,"mv_b":0.4999,"mv_a":0,"b1x":0.6999,"b1ed":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":1,"sides":44,"x":0.503,"rad":0.038857,"tex_zoom":0.609857,"g":0.1,"a":0.9,"r2":1,"b2":1,"border_a":0},"init_eqs_str":"a.is_beat=0;a.t0=0;a.t0=0;a.is_beat=0;a.is_beat=0;a.t0=0;a.q21=0;a.is_beat=0;","frame_eqs_str":"a.x=.5+div(.5*(randint(100)-50),100);a.y=.5+div(.5*(randint(100)-50),100);a.r=div(randint(4),3);a.g=div(randint(4),3);a.b=div(randint(4),3);a.is_beat=above(a.time,a.t0+.05);a.t0=a.is_beat*a.time+(1-a.is_beat)*a.t0;a.a=Math.min(a.q21,.9)*a.is_beat;a.rad=div(a.a*a.a,3);"},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.index2=0;a.index=0;a.q22=0;a.q21=0;a.q1=0;a.dec_med=0;a.q5=0;a.rott=0;a.is_beat=0;a.q23=0;a.k1=0;a.q24=0;a.dec_slow=0;a.q4=0;a.q26=0;a.p2=0;a.avg=0;a.beat=0;a.p1=0;a.peak=0;a.q2=0;a.q27=0;a.q3=0;a.t0=0;a.q28=0;a.q20=0;","frame_eqs_str":"a.dec_med=pow(.9,div(30,a.fps));a.dec_slow=pow(.99,div(30,a.fps));a.beat=Math.max(Math.max(a.bass,a.mid),a.treb);a.avg=a.avg*a.dec_slow+a.beat*(1-a.dec_slow);a.is_beat=above(a.beat,.2+a.avg+a.peak)*above(a.time,a.t0+.2);a.t0=a.is_beat*a.time+(1-a.is_beat)*a.t0;a.peak=a.is_beat*a.beat+(1-a.is_beat)*a.peak*a.dec_med;a.index=mod(a.index+a.is_beat,8);a.index2=mod(a.index2+a.is_beat*bnot(a.index),4);a.q20=a.avg;a.q21=a.beat;a.q22=a.peak;a.q23=a.index;a.q24=a.is_beat;a.q26=a.bass+\na.mid+a.treb;a.k1=a.is_beat*equal(a.index,0);a.p1=a.k1*(a.p1+1)+(1-a.k1)*a.p1;a.p2=a.dec_med*a.p2+(1-a.dec_med)*a.p1;a.rott=div(3.14159265359*a.p2,4);a.q27=8-a.index;a.q28=a.index2;a.q1=Math.cos(a.rott);a.q2=Math.sin(a.rott);a.q3=-a.q2;a.q4=a.q1;a.q5=a.q1*bnot(a.index2);","pixel_eqs_str":"a.cx=.5+.2*Math.sin(a.time);a.cy=.5+.2*Math.sin(2*a.time);a.zoom=1+.2*a.q1;a.rot=.04*a.q5*Math.sin(4*a.q22*a.rad);a.rot=.04*a.q2;","warp":" shader_body { \n  float rota_1;\n  vec2 tmpvar_2;\n  tmpvar_2 = (uv - 0.5);\n  rota_1 = (dot (texture (sampler_noise_hq, (\n    (tmpvar_2 / 2.0)\n   + \n    (time / 20.0)\n  )), vec4(0.32, 0.49, 0.29, 0.0)) * 3.0);\n  mat2 tmpvar_3;\n  tmpvar_3[uint(0)].x = cos(rota_1);\n  tmpvar_3[uint(0)].y = sin(rota_1);\n  tmpvar_3[1u].x = -(sin(rota_1));\n  tmpvar_3[1u].y = cos(rota_1);\n  vec3 tmpvar_4;\n  tmpvar_4 = ((texture (sampler_blur1, fract(uv)).xyz * scale1) + bias1);\n  vec2 tmpvar_5;\n  tmpvar_5.x = dot ((texture (sampler_main, (uv + vec2(0.005, 0.0))) - texture (sampler_main, (uv - vec2(0.005, 0.0)))), vec4(0.32, 0.49, 0.29, 0.0));\n  tmpvar_5.y = dot ((texture (sampler_main, (uv + vec2(0.0, 0.005))) - texture (sampler_main, (uv - vec2(0.0, 0.005)))), vec4(0.32, 0.49, 0.29, 0.0));\n  vec4 tmpvar_6;\n  tmpvar_6.w = 1.0;\n  tmpvar_6.xyz = (((\n    ((texture (sampler_main, (uv + (tmpvar_5 * 0.04))).xyz + (0.015 - (\n      (sqrt(dot (tmpvar_5, tmpvar_5)) * tmpvar_4)\n     / 2.0))) - (tmpvar_4 * 0.02))\n   + \n    abs(vec3((0.01 / (sqrt(\n      (tmpvar_2 * tmpvar_3)\n    .y) + 0.2))))\n  ) * 0.99) - 0.04);\n  ret = tmpvar_6.xyz;\n }","comp":"vec3 xlat_mutableneu;\nvec3 xlat_mutableret1;\n shader_body { \n  vec2 uv_1;\n  float inten_2;\n  float dist_3;\n  vec2 uv2_4;\n  uv_1 = (uv - 0.5);\n  uv_1 = (uv_1 * aspect.xy);\n  float tmpvar_5;\n  tmpvar_5 = (time / 2.0);\n  dist_3 = (1.0 - fract(tmpvar_5));\n  inten_2 = ((sqrt(dist_3) * (1.0 - dist_3)) * 8.0);\n  vec2 tmpvar_6;\n  tmpvar_6.x = q1;\n  tmpvar_6.y = q2;\n  vec2 tmpvar_7;\n  tmpvar_7 = fract(((\n    ((3.0 * uv_1) * dist_3)\n   + 0.5) + (tmpvar_6 * 0.05)));\n  xlat_mutableneu = (texture (sampler_main, tmpvar_7).xyz - ((texture (sampler_blur1, \n    (tmpvar_7 + 0.003)\n  ).xyz * scale1) + bias1));\n  xlat_mutableret1 = max (vec3(0.0, 0.0, 0.0), (xlat_mutableneu * inten_2));\n  uv2_4.x = ((uv_1.x * -0.4990803) - (uv_1.y * 0.8665558));\n  uv2_4.y = ((uv_1.x * 0.8665558) + (uv_1.y * -0.4990803));\n  dist_3 = (1.0 - fract((0.3333333 + tmpvar_5)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - dist_3)) * 8.0);\n  vec2 tmpvar_8;\n  tmpvar_8.x = q1;\n  tmpvar_8.y = q2;\n  vec2 tmpvar_9;\n  tmpvar_9 = fract(((\n    ((3.0 * uv2_4) * dist_3)\n   + 0.5) + (tmpvar_8 * 0.05)));\n  xlat_mutableneu = (texture (sampler_main, tmpvar_9).xyz - ((texture (sampler_blur1, \n    (tmpvar_9 + 0.003)\n  ).xyz * scale1) + bias1));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  uv2_4.x = ((uv_1.x * -0.5018377) - (uv_1.y * -0.8649619));\n  uv2_4.y = ((uv_1.x * -0.8649619) + (uv_1.y * -0.5018377));\n  dist_3 = (1.0 - fract((0.6666667 + tmpvar_5)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - dist_3)) * 8.0);\n  vec2 tmpvar_10;\n  tmpvar_10.x = q1;\n  tmpvar_10.y = q2;\n  vec2 tmpvar_11;\n  tmpvar_11 = fract(((\n    ((3.0 * uv2_4) * dist_3)\n   + 0.5) + (tmpvar_10 * 0.05)));\n  xlat_mutableneu = (texture (sampler_main, tmpvar_11).xyz - ((texture (sampler_blur1, \n    (tmpvar_11 + 0.003)\n  ).xyz * scale1) + bias1));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  uv2_4.x = ((uv_1.x * 0.9999949) - (uv_1.y * -0.003185092));\n  uv2_4.y = ((uv_1.x * -0.003185092) + (uv_1.y * 0.9999949));\n  dist_3 = (1.0 - fract((1.0 + tmpvar_5)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - dist_3)) * 8.0);\n  vec2 tmpvar_12;\n  tmpvar_12.x = q1;\n  tmpvar_12.y = q2;\n  vec2 tmpvar_13;\n  tmpvar_13 = fract(((\n    ((3.0 * uv2_4) * dist_3)\n   + 0.5) + (tmpvar_12 * 0.05)));\n  xlat_mutableneu = (texture (sampler_main, tmpvar_13).xyz - ((texture (sampler_blur1, \n    (tmpvar_13 + 0.003)\n  ).xyz * scale1) + bias1));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  vec4 tmpvar_14;\n  tmpvar_14.w = 1.0;\n  tmpvar_14.xyz = (xlat_mutableret1 * 4.0);\n  ret = tmpvar_14.xyz;\n }"}