{"baseVals":{"rating":1,"gammaadj":1.980001,"decay":0.5,"echo_zoom":0.999998,"echo_alpha":0.5,"echo_orient":3,"wave_mode":5,"wave_dots":1,"modwavealphabyvolume":1,"wave_brighten":0,"darken":1,"wave_a":0.001,"wave_scale":1.169162,"wave_smoothing":0,"wave_mystery":0.08,"modwavealphastart":0,"modwavealphaend":1.32,"warpanimspeed":1.4595,"warpscale":2.0067,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0,"wave_g":0.99,"ob_size":0.015,"ob_b":1,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":0,"mv_r":0.4999,"mv_g":0.4999,"mv_b":0.4999,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"sides":53,"rad":0.024396,"tex_ang":1.00531,"tex_zoom":1.531168,"r":0.2,"g":0.7,"g2":0,"a2":0.2,"border_b":0,"border_a":0},"init_eqs_str":"a.q22=0;a.r0=0;a.q24=0;a.r0=0;a.q24=0;a.b0=0;a.q24=0;a.b0=0;a.q24=0;a.g0=0;a.q24=0;a.g0=0;a.q24=0;a.q22=0;a.r0=0;a.b0=0;a.g0=0;","frame_eqs_str":"a.a=Math.min(div(a.q22,4),1);a.a2=1;a.r0=bnot(a.q24)*a.r0+div(a.q24*randint(10),10);a.b0=bnot(a.q24)*a.b0+div(a.q24*randint(10),10);a.g0=bnot(a.q24)*a.g0+div(a.q24*randint(10),10);a.rad=div(a.q22,40);a.r=a.r0;a.b=a.b0;a.g=a.g0;a.r2=0;a.b2=0;a.g2=0;"},{"baseVals":{"enabled":1,"sides":44,"textured":1,"x":0.7,"rad":0.2173,"tex_ang":0.628319,"tex_zoom":1.633192,"g":1,"b":1,"r2":0.99,"g2":0.99,"b2":1,"a2":1,"border_r":0.5,"border_g":0.5,"border_b":0,"border_a":0},"init_eqs_str":"a.rot0=0;a.rot0=0;a.q1=0;a.posx=0;a.q24=0;a.posx=0;a.q24=0;a.posy=0;a.q24=0;a.posy=0;a.q24=0;a.rad0=0;a.q24=0;a.rad0=0;a.q24=0;a.rad0=0;a.posx=0;a.posy=0;a.rot0=0;","frame_eqs_str":"a.textured=1;a.rot0+=div(1,a.fps)*a.q1;a.posx=(1-a.q24)*a.posx+a.q24*(.3+div(randint(100),200));a.posy=(1-a.q24)*a.posy+a.q24*(.3+div(randint(100),200));a.rad0=(1-a.q24)*a.rad0+a.q24*(.05+div(randint(100),300));a.rad=a.rad0;a.x=a.posx;a.y=a.posy;a.ang=a.rot0;"},{"baseVals":{"enabled":1,"sides":63,"x":0.503,"rad":0.038857,"tex_zoom":2.2233,"g":0.1,"r2":1,"b2":1,"a2":0.7,"border_a":0},"init_eqs_str":"a.rot0=0;a.rot0=0;a.q2=0;a.posx=0;a.q24=0;a.posx=0;a.q24=0;a.posy=0;a.q24=0;a.posy=0;a.q24=0;a.rad0=0;a.q24=0;a.rad0=0;a.q24=0;a.rad0=0;a.posx=0;a.q26=0;a.posy=0;a.rot0=0;","frame_eqs_str":"a.textured=1;a.rot0+=div(.1,a.fps)*a.q2;a.posx=(1-a.q24)*a.posx+a.q24*(.3+div(randint(100),200));a.posy=(1-a.q24)*a.posy+a.q24*(.3+div(randint(100),200));a.rad0=(1-a.q24)*a.rad0+a.q24*(.05+div(randint(100),400));a.rad=a.rad0;a.x=a.posx+a.q26;a.y=a.posy;a.ang=a.rot0;"},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.index2=0;a.index=0;a.q12=0;a.q22=0;a.q21=0;a.q29=0;a.q1=0;a.dec_med=0;a.rott=0;a.is_beat=0;a.q31=0;a.q23=0;a.k1=0;a.q24=0;a.dec_slow=0;a.q4=0;a.q26=0;a.p2=0;a.avg=0;a.beat=0;a.p1=0;a.peak=0;a.q2=0;a.q27=0;a.p3=0;a.q3=0;a.t0=0;a.q28=0;a.q30=0;a.q20=0;a.p4=0;a.step=0;a.step=0;","frame_eqs_str":"a.dec_med=pow(.7,div(30,a.fps));a.dec_slow=pow(.99,div(30,a.fps));a.beat=Math.max(Math.max(a.bass,a.mid),a.treb);a.avg=a.avg*a.dec_slow+a.beat*(1-a.dec_slow);a.is_beat=above(a.beat,.2+a.avg+a.peak)*above(a.time,a.t0+.2);a.t0=a.is_beat*a.time+(1-a.is_beat)*a.t0;a.peak=a.is_beat*a.beat+(1-a.is_beat)*a.peak*a.dec_med;a.index=mod(a.index+a.is_beat,16);a.index2=mod(a.index2+a.is_beat*bnot(a.index),2);a.q20=a.avg;a.q21=a.beat;a.q22=a.peak;a.q23=a.index;a.q24=a.is_beat;a.q26=a.bass_att+\na.mid_att+a.treb_att;a.q27=a.index+1;a.q28=a.index2;a.q29=2*(mod(a.index,2)-.5);a.k1=a.is_beat*equal(mod(a.index,4),0);a.p1=a.k1*(a.p1+1)+(1-a.k1)*a.p1;a.p2=a.dec_med*a.p2+(1-a.dec_med)*a.p1;a.rott=div(3.1416*a.p2,8);a.rott=2*a.time;a.q1=Math.cos(a.rott);a.q2=Math.sin(a.rott);a.q3=-a.q2;a.q4=a.q1;a.step+=a.q24;a.p3=a.p3*a.dec_slow+(1-a.dec_slow)*a.step;a.q30=a.step;a.p4=a.dec_slow*a.p4+(1-a.dec_slow)*a.q27;a.q31=a.p4;a.q12=a.time-a.t0;a.monitor=a.q12;a.zoom=1;a.rot=-0;a.dx=0;","pixel_eqs_str":"a.zoom=1.2+.1*a.q2;","warp":" shader_body { \n  vec2 uv_1;\n  vec2 uv6_2;\n  uv_1 = (uv + (vec2(0.0, 0.01) * dot (\n    ((texture (sampler_blur1, uv).xyz * scale1) + bias1)\n  , vec3(0.32, 0.49, 0.29))));\n  uv6_2 = (0.4 * sin((\n    (uv_1 * 8.0)\n   + \n    (rand_frame * 6.0)\n  .xy)));\n  vec4 tmpvar_3;\n  tmpvar_3.w = 1.0;\n  tmpvar_3.xyz = (((\n    (texture (sampler_main, uv_1).xyz - (((texture (sampler_blur2, \n      fract(uv_1)\n    ).xyz * scale2) + bias2) * 0.03))\n   + \n    (0.1 * (vec3((0.1 / sqrt(\n      dot (uv6_2, uv6_2)\n    ))) * ((1.0 + roam_cos) / 2.0).xyz))\n  ) * 0.99) - 0.02);\n  ret = tmpvar_3.xyz;\n }","comp":"vec3 xlat_mutablenoise;\nvec2 xlat_mutablers;\n shader_body { \n  vec2 uv1_1;\n  mat2 tmpvar_2;\n  tmpvar_2[uint(0)] = _qa.xy;\n  tmpvar_2[1u] = _qa.zw;\n  uv1_1 = (((uv - 0.5) * aspect.xy) * tmpvar_2);\n  uv1_1 = (uv1_1 * aspect.yx);\n  float tmpvar_3;\n  tmpvar_3 = ((3.0 + (q10 * 4.0)) / abs(uv1_1.y));\n  xlat_mutablers.x = (uv1_1.x * tmpvar_3);\n  xlat_mutablers.y = (tmpvar_3 + (time * 6.0));\n  vec2 tmpvar_4;\n  tmpvar_4 = sin(xlat_mutablers);\n  vec3 tmpvar_5;\n  tmpvar_5 = vec3((1.0 - sqrt((\n    sqrt(dot (tmpvar_4, tmpvar_4))\n   - 0.4))));\n  xlat_mutablenoise = (tmpvar_5 * (vec3(\n    greaterThanEqual (tmpvar_5, vec3(0.1, 0.1, 0.1))\n  ) * clamp (\n    (1.0 - (tmpvar_3 / 40.0))\n  , 0.0, 1.0)));\n  vec4 tmpvar_6;\n  tmpvar_6.w = 1.0;\n  tmpvar_6.xyz = ((texture (sampler_main, (uv + \n    (xlat_mutablenoise / 2.0)\n  .xy)).xyz * 1.5) - (0.1 * xlat_mutablenoise));\n  ret = tmpvar_6.xyz;\n }"}