{"baseVals":{"rating":0,"gammaadj":1.980001,"decay":0.5,"echo_zoom":0.999998,"echo_alpha":0.5,"echo_orient":3,"wave_mode":4,"additivewave":1,"wave_thick":1,"modwavealphabyvolume":1,"wave_brighten":0,"darken_center":1,"darken":1,"wave_a":0.001,"wave_scale":0.527429,"wave_smoothing":0.45,"modwavealphastart":0,"modwavealphaend":1.32,"warpanimspeed":0.442,"warpscale":0.498,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0.8,"wave_g":0.49,"ob_size":0,"ob_r":1,"ob_g":1,"ob_b":1,"ob_a":0.05,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":1.85,"mv_r":0.4999,"mv_g":0.4999,"mv_b":0.4999,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"rad":0.048958,"tex_ang":1.00531,"tex_zoom":1.531168,"r":0.5,"g":1,"b":0.9,"r2":0.83,"g2":0.93,"b2":0.8,"a2":1,"border_b":0,"border_a":0},"init_eqs_str":"a.trel=0;a.trel=0;a.trel=0;a.cent=0;a.cent=0;","frame_eqs_str":"a.trel=div(a.time,3);a.x=.5+Math.sin(2*a.trel);a.y=.5+Math.cos(1.3*a.trel);a.cent=sqrt((a.x-.5)*(a.x-.5)+(a.y-.5)*(a.y-.5));a.rad=.1*a.cent;a.a=.8;"},{"baseVals":{"enabled":1,"sides":6,"additive":1,"thickoutline":1,"textured":1,"x":0.26,"y":0.2,"rad":0.393173,"tex_ang":0.628319,"tex_zoom":0.846892,"r":0,"g":0.55,"b":0.5,"a":0.1,"r2":1,"b2":1,"border_r":0.3,"border_g":0.7,"border_b":0.8,"border_a":0.2},"init_eqs_str":"a.trig=0;a.q24=0;a.x0=0;a.x0=0;a.trig=0;a.trig=0;a.y0=0;a.y0=0;a.trig=0;a.trig=0;a.x0=0;a.x0=0;a.q1=0;a.q26=0;a.y0=0;a.y0=0;a.q2=0;a.q26=0;a.x0=0;a.x0=0;a.x0=0;a.y0=0;a.y0=0;a.y0=0;a.x0=0;a.y0=0;a.rad0=0;a.rad0=0;a.trig=0;a.trig=0;a.rad0=0;a.r0=0;a.r0=0;a.trig=0;a.trig=0;a.b0=0;a.b0=0;a.trig=0;a.trig=0;a.g0=0;a.g0=0;a.trig=0;a.trig=0;a.r0=0;a.g0=0;a.b0=0;a.r0=0;a.b0=0;a.g0=0;","frame_eqs_str":"a.trig=a.q24;a.textured=1;a.x0=a.x0*bnot(a.trig)+a.trig*(.2+div(randint(100),200));a.y0=a.y0*bnot(a.trig)+a.trig*(.2+div(randint(100),200));a.x0+=div(.03*a.q1*(3+a.q26),a.fps);a.y0+=div(.03*a.q2*(3+a.q26),a.fps);a.x0-=Math.floor(a.x0);a.y0-=Math.floor(a.y0);a.tex_ang=a.time;a.ang=0;a.x=a.x0;a.y=a.y0;a.rad0=a.rad0*bnot(a.trig)+div(a.trig*randint(100),200);a.rad=a.rad0;a.r0=a.r0*bnot(a.trig)+div(a.trig*randint(10),10);a.b0=a.b0*bnot(a.trig)+div(a.trig*randint(10),10);a.g0=a.g0*\nbnot(a.trig)+div(a.trig*randint(10),10);a.border_r=a.r0;a.border_g=a.g0;a.border_b=a.b0;a.r=a.r0;a.b=a.b0;a.g=a.g0;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.index2=0;a.index=0;a.q22=0;a.q21=0;a.q29=0;a.q1=0;a.dec_med=0;a.rott=0;a.ava=0;a.is_beat=0;a.q31=0;a.q23=0;a.k1=0;a.q24=0;a.dec_slow=0;a.kmov=0;a.q26=0;a.p2=0;a.mov=0;a.avg=0;a.movez=0;a.trig=0;a.beat=0;a.p1=0;a.peak=0;a.q2=0;a.q27=0;a.cont=0;a.t0=0;a.q28=0;a.q30=0;a.q20=0;a.dirx=1;","frame_eqs_str":"a.dec_med=pow(.9,div(30,a.fps));a.dec_slow=pow(.9,div(30,a.fps));a.beat=Math.max(Math.max(a.bass,a.mid),a.treb);a.avg=a.avg*a.dec_slow+a.beat*(1-a.dec_slow);a.is_beat=above(a.beat,.2+a.avg+a.peak)*above(a.time,a.t0+.1);a.t0=a.is_beat*a.time+(1-a.is_beat)*a.t0;a.peak=a.is_beat*a.beat+(1-a.is_beat)*a.peak*a.dec_med;a.index=mod(a.index+a.is_beat,8);a.index2=mod(a.index2+a.is_beat*bnot(a.index),8);a.q20=a.avg;a.q21=a.beat;a.q22=a.peak;a.q23=a.index;a.q24=a.is_beat;a.q26=a.bass+\na.mid+a.treb;a.ava=a.ava*a.dec_slow+a.q26*(1-a.dec_slow);a.k1=a.is_beat*equal(mod(a.index,4),0);a.p1=a.k1*(a.p1+1)+(1-a.k1)*a.p1;a.p2=a.dec_med*a.p2+(1-a.dec_med)*a.p1;a.rott=div(3.1416*a.p2,4);a.q1=Math.cos(a.rott);a.q2=Math.sin(a.rott);a.q27=8-a.index;a.q28=div(a.index2,6);a.q29=.1*a.q27+.1*a.time;a.trig=bnot(mod(a.index,4))*a.q24;a.mov=a.trig*(randint(100)-50)+(1-a.trig)*a.mov;a.movez+=div(.02,a.fps)*a.mov;a.q30=a.movez;a.trig=a.q24*bnot(a.index);a.kmov=bnot(a.trig)*(a.kmov+div(.1,a.fps));a.q31=\n82*a.kmov*a.kmov;a.cont+=div(.2*a.q1,a.fps)*below(a.index,2);a.q31=a.cont;","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec3 ret_1;\n  ret_1 = ((0.3 * vec3(clamp (\n    (0.02 / sqrt(((\n      (uv * vec2(rad))\n     * \n      (q28 + texture (sampler_main, fract((uv * 2.0))).xyz)\n    .xy).y - 0.2)))\n  , 0.0, 1.0))) + texture (sampler_main, uv).xyz);\n  ret_1 = ((ret_1 * 0.98) - 0.02);\n  vec4 tmpvar_2;\n  tmpvar_2.w = 1.0;\n  tmpvar_2.xyz = ret_1;\n  ret = tmpvar_2.xyz;\n }","comp":"vec3 xlat_mutableneu;\nvec3 xlat_mutableret1;\nvec2 xlat_mutablers2;\n shader_body { \n  vec2 uv_1;\n  float inten_2;\n  float dist_3;\n  uv_1 = (uv - 0.5);\n  uv_1 = (uv_1 * aspect.xy);\n  dist_3 = (1.0 - fract(q30));\n  inten_2 = ((sqrt(dist_3) * (1.0 - dist_3)) * 4.0);\n  xlat_mutableneu = texture (sampler_main, fract(((\n    ((3.0 * abs((\n      fract((uv_1 + 0.5))\n     - 0.5))) * dist_3)\n   + q29) + q31))).xyz;\n  xlat_mutableneu = (xlat_mutableneu * vec3(greaterThanEqual (xlat_mutableneu, vec3(0.0, 0.0, 0.0))));\n  xlat_mutableret1 = max (vec3(0.0, 0.0, 0.0), (xlat_mutableneu * inten_2));\n  dist_3 = (1.0 - fract((0.5 + q30)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - dist_3)) * 4.0);\n  xlat_mutableneu = texture (sampler_main, fract(((\n    ((3.0 * abs((\n      fract((uv_1 + 0.5))\n     - 0.5))) * dist_3)\n   + q29) + q31))).xyz;\n  xlat_mutableneu = (xlat_mutableneu * vec3(greaterThanEqual (xlat_mutableneu, vec3(0.0, 0.0, 0.0))));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  dist_3 = (1.0 - fract((1.0 + q30)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - dist_3)) * 4.0);\n  xlat_mutableneu = texture (sampler_main, fract(((\n    ((3.0 * abs((\n      fract((uv_1 + 0.5))\n     - 0.5))) * dist_3)\n   + q29) + q31))).xyz;\n  xlat_mutableneu = (xlat_mutableneu * vec3(greaterThanEqual (xlat_mutableneu, vec3(0.0, 0.0, 0.0))));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  xlat_mutablers2 = ((0.3 * cos(\n    (uv_1 * 16.0)\n  )) - xlat_mutableret1.xy);\n  vec4 tmpvar_4;\n  tmpvar_4.w = 1.0;\n  tmpvar_4.xyz = ((-0.1 * xlat_mutableret1) + ((\n    ((2.0 * (clamp (\n      (0.05 / sqrt(dot (xlat_mutablers2, xlat_mutablers2)))\n    , 0.0, 1.0) * (1.0 + \n      (q22 / 4.0)\n    ))) * (0.4 + (4.0 * xlat_mutableret1)))\n   * \n    (1.0 + roam_cos)\n  .xyz) / 2.0));\n  ret = tmpvar_4.xyz;\n }"}