{"baseVals":{"rating":0,"gammaadj":1.780001,"decay":0.5,"echo_zoom":0.999998,"echo_alpha":0.5,"echo_orient":3,"wave_mode":6,"additivewave":1,"wave_thick":1,"modwavealphabyvolume":1,"wave_brighten":0,"darken":1,"wave_a":0.3116,"wave_scale":1.22891,"wave_smoothing":0,"wave_mystery":0.2,"modwavealphastart":0.71,"modwavealphaend":1.3,"warpanimspeed":1.4595,"warpscale":2.0067,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0,"wave_g":0,"wave_b":0,"ob_r":0.3999,"ob_b":0.5,"ib_size":0,"mv_x":12.799999,"mv_y":9.600006,"mv_l":0.05,"mv_b":0.4999,"mv_a":0,"b1x":0.6999,"b1ed":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":1,"sides":63,"additive":1,"rad":1.998625,"tex_zoom":0.499805,"g":1,"b":1,"a":0.1,"r2":1,"b2":1,"a2":0.6,"border_r":0.5,"border_g":0.5,"border_b":0.5,"border_a":0},"init_eqs_str":"a.trel=0;a.q20=0;a.q28=0;a.q26=0;","frame_eqs_str":"a.trel=div(a.time,2)+a.q20;a.x=.5+Math.sin(a.trel);a.y=.5+Math.cos(1.3*a.trel+div(a.q28,3));a.rad=.03;a.a=div(a.q26,4)+.2;a.a2=0;a.a=.3;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":1,"thick":1,"scaling":0.891519,"smoothing":0.82,"a":0.6},"init_eqs_str":"a.xang=0;a.ampl=0;a.fov=0;a.winkel=0;a.t1=0;a.yang=0;a.t3=0;a.vol_m=0;a.my=0;a.oz=0;a.t_rel=0;a.pulse=0;a.exc=0;a.mz=0;a.oy=0;a.mx=0;a.t2=0;a.vol=0;a.zang=0;a.t_abs=0;a.ox=0;","frame_eqs_str":"a.t1=Math.cos(div(a.time,3));a.t2=Math.sin(div(a.time,7));a.vol=a.mid_att+a.treb_att;a.vol_m=.999*a.vol_m+.001*a.vol;a.exc=above(a.vol,1.1*a.vol_m);a.pulse=.95*a.pulse+.05*a.exc;a.winkel+=div(a.pulse,3);a.t3=a.winkel;","point_eqs_str":"a.t_abs=a.sample;a.t_rel=a.sample-div(a.time,6);a.ampl=Math.sin(3*a.t_abs);a.ox=3*Math.sin(a.time)+a.ampl*Math.sin(267*a.t_rel);a.oy=3*Math.cos(a.time)+a.ampl*Math.cos(277*a.t_rel);a.oz=0*Math.cos(div(a.t_rel*a.time,23))+4*a.t_abs;a.r=div(1+sqr(Math.sin(3.4*a.t_rel)),2);a.g=div(1+sqr(Math.sin(2.3*a.t_rel)),2);a.b=div(1+sqr(Math.cos(.9*a.t_rel)),2);a.a=.1;a.xang=a.t2+div(a.t3,3);a.yang=a.t1*a.t2-div(a.t3,4);a.zang=a.t3;a.fov=.2;a.mx=a.ox*Math.cos(a.zang)-a.oy*Math.sin(a.zang);\na.my=a.ox*Math.sin(a.zang)+a.oy*Math.cos(a.zang);a.ox=a.mx;a.oy=a.my;a.mx=a.ox*Math.cos(a.yang)+a.oz*Math.sin(a.yang);a.mz=-a.ox*Math.sin(a.yang)+a.oz*Math.cos(a.yang);a.ox=a.mx;a.oz=a.mz;a.my=a.oy*Math.cos(a.xang)-a.oz*Math.sin(a.xang);a.mz=a.oy*Math.sin(a.xang)+a.oz*Math.cos(a.xang);a.oy=a.my;a.oz=a.mz;a.oz-=6;a.x=div(a.ox*a.fov,a.oz)+.5;a.y=div(a.oy*a.fov,a.oz)+.5;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.index2=0;a.index4=0;a.index=0;a.q18=0;a.q22=0;a.q21=0;a.movex=0;a.q1=0;a.dec_med=0;a.index3=0;a.rott=0;a.is_beat=0;a.q23=0;a.k1=0;a.q24=0;a.dec_slow=0;a.q11=0;a.q4=0;a.q16=0;a.q26=0;a.p2=0;a.avg=0;a.rota=0;a.movez=0;a.q19=0;a.beat=0;a.q17=0;a.p1=0;a.peak=0;a.q2=0;a.q27=0;a.movey=0;a.q3=0;a.t0=0;a.q28=0;a.q20=0;","frame_eqs_str":"a.dec_med=pow(.8,div(30,a.fps));a.dec_slow=pow(.99,div(30,a.fps));a.beat=Math.max(Math.max(a.bass,a.mid),a.treb);a.avg=a.avg*a.dec_slow+a.beat*(1-a.dec_slow);a.is_beat=above(a.beat,.2+a.avg+a.peak)*above(a.time,a.t0+.2);a.t0=a.is_beat*a.time+(1-a.is_beat)*a.t0;a.peak=a.is_beat*a.beat+(1-a.is_beat)*a.peak*a.dec_med;a.index=mod(a.index+a.is_beat,8);a.index2=mod(a.index2+a.is_beat*bnot(a.index),2);a.index3=mod(a.index3+a.is_beat*bnot(a.index)*bnot(a.index2),3);a.monitor=a.index4;\na.q20=a.avg;a.q21=a.beat;a.q22=a.peak;a.q23=a.index;a.q24=a.is_beat;a.q26=a.bass+a.mid+a.treb;a.q11=Math.min(a.q22,3);a.k1=a.is_beat*equal(a.index,0);a.p1=a.k1*(a.p1+1)+(1-a.k1)*a.p1;a.p2=a.dec_med*a.p2+(1-a.dec_med)*a.p1;a.rott=div(3.14159265359*a.p2,2);a.q27=8-a.index;a.q28=a.index2;a.q1=Math.cos(a.rott);a.q2=Math.sin(a.rott);a.q3=-a.q2;a.q4=a.q1;a.rota=a.rota*a.dec_med+div((1-a.dec_med)*a.q22,2);a.zoom=1+.02*a.q1;a.rot=.01*a.q2+div(a.rota,12)*a.q2;a.dx=.02*a.q1;a.dy=.02*a.q2;a.wave_a=0;a.movex+=\na.dx;a.movey+=a.dy;a.movez=a.movez+a.zoom-1;a.q16=a.rota;a.q17=a.movez;a.q18=a.movex;a.q19=a.movey;","pixel_eqs_str":"","pixel_eqs":"","warp":" shader_body { \n  vec2 tmpvar_1;\n  tmpvar_1 = (0.1 * sin((12.0 * uv)));\n  vec4 tmpvar_2;\n  tmpvar_2.w = 1.0;\n  tmpvar_2.xyz = (((\n    (0.0 / sqrt(dot (tmpvar_1, tmpvar_1)))\n   * q24) + (texture (sampler_main, uv).xyz * 0.994)) - 0.004);\n  ret = tmpvar_2.xyz;\n }","comp":"vec2 xlat_mutabledz;\nvec3 xlat_mutableneu;\nvec3 xlat_mutableret1;\nvec2 xlat_mutableuv3;\n shader_body { \n  vec2 uv_1;\n  float inten_2;\n  float dist_3;\n  vec2 uv2_4;\n  uv_1 = (((uv - 0.5) * aspect.xy) + 0.5);\n  vec2 tmpvar_5;\n  tmpvar_5.y = 0.0;\n  tmpvar_5.x = texsize.z;\n  vec2 tmpvar_6;\n  tmpvar_6.x = 0.0;\n  tmpvar_6.y = texsize.w;\n  xlat_mutabledz.x = dot ((texture (sampler_main, (uv_1 + tmpvar_5)).xyz - texture (sampler_main, (uv_1 - tmpvar_5)).xyz), vec3(0.32, 0.49, 0.29));\n  xlat_mutabledz.y = dot ((texture (sampler_main, (uv_1 + tmpvar_6)).xyz - texture (sampler_main, (uv_1 - tmpvar_6)).xyz), vec3(0.32, 0.49, 0.29));\n  uv2_4 = (uv_1 - 0.5);\n  dist_3 = (1.0 - fract(q17));\n  inten_2 = ((sqrt(dist_3) * (1.0 - \n    (dist_3 * dist_3)\n  )) * 4.0);\n  xlat_mutableuv3 = (((2.0 * uv2_4) * dist_3) + 0.5);\n  xlat_mutableuv3 = (xlat_mutableuv3 * aspect.yx);\n  vec2 tmpvar_7;\n  tmpvar_7.x = q18;\n  tmpvar_7.y = q19;\n  xlat_mutableuv3 = (cos((\n    (42.0 * fract(xlat_mutableuv3))\n   - \n    (8.0 * tmpvar_7)\n  )) + xlat_mutabledz);\n  float tmpvar_8;\n  tmpvar_8 = clamp ((0.01 / sqrt(\n    dot (xlat_mutableuv3, xlat_mutableuv3)\n  )), 0.0, 1.0);\n  xlat_mutableneu = ((dist_3 * vec3(tmpvar_8)) + ((1.0 - dist_3) * dot (vec3(tmpvar_8), vec3(0.32, 0.49, 0.29))));\n  xlat_mutableret1 = max (vec3(0.0, 0.0, 0.0), (xlat_mutableneu * inten_2));\n  dist_3 = (1.0 - fract((0.3333333 + q17)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - \n    (dist_3 * dist_3)\n  )) * 4.0);\n  xlat_mutableuv3 = (((2.0 * uv2_4) * dist_3) + 0.5);\n  xlat_mutableuv3 = (xlat_mutableuv3 * aspect.yx);\n  vec2 tmpvar_9;\n  tmpvar_9.x = q18;\n  tmpvar_9.y = q19;\n  xlat_mutableuv3 = (cos((\n    (42.0 * fract(xlat_mutableuv3))\n   - \n    (8.0 * tmpvar_9)\n  )) + xlat_mutabledz);\n  float tmpvar_10;\n  tmpvar_10 = clamp ((0.01 / sqrt(\n    dot (xlat_mutableuv3, xlat_mutableuv3)\n  )), 0.0, 1.0);\n  xlat_mutableneu = ((dist_3 * vec3(tmpvar_10)) + ((1.0 - dist_3) * dot (vec3(tmpvar_10), vec3(0.32, 0.49, 0.29))));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  dist_3 = (1.0 - fract((0.6666667 + q17)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - \n    (dist_3 * dist_3)\n  )) * 4.0);\n  xlat_mutableuv3 = (((2.0 * uv2_4) * dist_3) + 0.5);\n  xlat_mutableuv3 = (xlat_mutableuv3 * aspect.yx);\n  vec2 tmpvar_11;\n  tmpvar_11.x = q18;\n  tmpvar_11.y = q19;\n  xlat_mutableuv3 = (cos((\n    (42.0 * fract(xlat_mutableuv3))\n   - \n    (8.0 * tmpvar_11)\n  )) + xlat_mutabledz);\n  float tmpvar_12;\n  tmpvar_12 = clamp ((0.01 / sqrt(\n    dot (xlat_mutableuv3, xlat_mutableuv3)\n  )), 0.0, 1.0);\n  xlat_mutableneu = ((dist_3 * vec3(tmpvar_12)) + ((1.0 - dist_3) * dot (vec3(tmpvar_12), vec3(0.32, 0.49, 0.29))));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  dist_3 = (1.0 - fract((1.0 + q17)));\n  inten_2 = ((sqrt(dist_3) * (1.0 - \n    (dist_3 * dist_3)\n  )) * 4.0);\n  xlat_mutableuv3 = (((2.0 * uv2_4) * dist_3) + 0.5);\n  xlat_mutableuv3 = (xlat_mutableuv3 * aspect.yx);\n  vec2 tmpvar_13;\n  tmpvar_13.x = q18;\n  tmpvar_13.y = q19;\n  xlat_mutableuv3 = (cos((\n    (42.0 * fract(xlat_mutableuv3))\n   - \n    (8.0 * tmpvar_13)\n  )) + xlat_mutabledz);\n  float tmpvar_14;\n  tmpvar_14 = clamp ((0.01 / sqrt(\n    dot (xlat_mutableuv3, xlat_mutableuv3)\n  )), 0.0, 1.0);\n  xlat_mutableneu = ((dist_3 * vec3(tmpvar_14)) + ((1.0 - dist_3) * dot (vec3(tmpvar_14), vec3(0.32, 0.49, 0.29))));\n  xlat_mutableret1 = max (xlat_mutableret1, (xlat_mutableneu * inten_2));\n  vec4 tmpvar_15;\n  tmpvar_15.w = 1.0;\n  tmpvar_15.xyz = ((xlat_mutableret1 * q22) + ((\n    (texture (sampler_blur1, (uv_1 + (0.1 * xlat_mutabledz))).xyz * scale1)\n   + bias1) * 2.0));\n  ret = tmpvar_15.xyz;\n }"}