{"baseVals":{"rating":0,"gammaadj":1.7,"decay":0.995,"echo_zoom":0.335,"echo_alpha":0.35,"echo_orient":2,"wave_mode":2,"additivewave":1,"wave_dots":1,"modwavealphabyvolume":1,"wave_a":0.195,"wave_scale":0.2,"wave_smoothing":0,"wave_mystery":0.14,"modwavealphastart":0.47,"modwavealphaend":1.32,"dx":0.00001,"dy":0.00001,"warp":0.01,"wave_b":0.3,"ob_size":0,"ob_a":1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"mv_x":64,"mv_y":48,"mv_l":1.85,"mv_r":0.5,"mv_g":0.5,"mv_b":0.5,"mv_a":0},"shapes":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":1,"spectrum":1,"thick":1,"additive":1,"smoothing":0},"init_eqs_str":"a.freqlvl=0;a.myamp=0;a.myfreq=0;a.myaltfreq=0;a.pi=0;a.pi23=0;a.fade=0;","frame_eqs_str":"","point_eqs_str":"a.freqlvl=div(-10.4*pow(a.value1,1.81),pow(a.value1,1.8))+10.2;a.myamp=.00001<Math.abs(below(a.freqlvl,.5))?a.freqlvl:.49;a.myfreq=1.05*log10(log10(a.sample)+3)+.37;a.myaltfreq=.2*a.time+4*a.myfreq-.8;a.pi=3.14159265359;a.pi23=.66666666666*a.pi;a.fade=15*a.value1*(1.1-a.myfreq);a.r=.5*(Math.sin(a.myaltfreq)+1)*a.fade;a.g=.5*(Math.sin(a.myaltfreq-1*a.pi23)+1)*a.fade;a.b=.5*(Math.sin(a.myaltfreq-2*a.pi23)+1)*a.fade;a.x=a.myamp;a.y=a.myfreq;"},{"baseVals":{"enabled":1,"spectrum":1,"thick":1,"additive":1,"smoothing":0},"init_eqs_str":"a.freqlvl=0;a.myamp=0;a.myfreq=0;a.myaltfreq=0;a.pi=0;a.pi23=0;a.fade=0;","frame_eqs_str":"","point_eqs_str":"a.freqlvl=div(10.4*pow(a.value2,1.01),a.value2)-9.2;a.myamp=.00001<Math.abs(above(a.freqlvl,.5))?a.freqlvl:.51;a.myfreq=1.05*log10(log10(a.sample)+3)+.37;a.myaltfreq=.2*a.time+4*a.myfreq-.8;a.pi=3.14159265358;a.pi23=.66666666666*a.pi;a.fade=15*a.value2*(1.1-a.myfreq);a.r=.5*(Math.sin(a.myaltfreq)+1)*a.fade;a.g=.5*(Math.sin(a.myaltfreq-1*a.pi23)+1)*a.fade;a.b=.5*(Math.sin(a.myaltfreq-2*a.pi23)+1)*a.fade;a.x=a.myamp;a.y=a.myfreq;"},{"baseVals":{"enabled":1,"spectrum":1,"thick":1,"additive":1,"smoothing":0},"init_eqs_str":"a.freqlvl=0;a.myfreq=0;a.myaltfreq=0;a.pi=0;a.pi23=0;a.fade=0;","frame_eqs_str":"","point_eqs_str":"a.freqlvl=div(-10.4*pow(a.value1,1.81),pow(a.value1,1.8))+10.2;a.myfreq=1.05*log10(log10(a.sample)+3)+.37;a.myaltfreq=.2*a.time+4*a.myfreq-.8;a.pi=3.14159265358;a.pi23=.66666666666*a.pi;a.fade=15*a.value1*(1.1-a.myfreq);a.r=.5*(Math.sin(a.myaltfreq)+1)*a.fade;a.g=.5*(Math.sin(a.myaltfreq-1*a.pi23)+1)*a.fade;a.b=.5*(Math.sin(a.myaltfreq-2*a.pi23)+1)*a.fade;a.x=div(10.4*pow(a.value1,1.81),pow(a.value1,1.8))-9.7;a.y=a.myfreq;"},{"baseVals":{"enabled":1,"spectrum":1,"thick":1,"additive":1,"smoothing":0},"init_eqs_str":"a.freqlvl=0;a.myfreq=0;a.myaltfreq=0;a.pi=0;a.pi23=0;a.fade=0;","frame_eqs_str":"","point_eqs_str":"a.freqlvl=div(10.4*pow(a.value1,1.81),pow(a.value2,1.8))-9.2;a.myfreq=1.05*log10(log10(a.sample)+3)+.37;a.myaltfreq=.2*a.time+4*a.myfreq-.8;a.pi=3.14159265358;a.pi23=.66666666666*a.pi;a.fade=15*a.value2*(1.1-a.myfreq);a.r=.5*(Math.sin(a.myaltfreq)+1)*a.fade;a.g=.5*(Math.sin(a.myaltfreq-1*a.pi23)+1)*a.fade;a.b=.5*(Math.sin(a.myaltfreq-2*a.pi23)+1)*a.fade;a.x=div(-10.4*pow(a.value2,1.81),pow(a.value2,1.8))+10.7;a.y=a.myfreq;"}],"init_eqs_str":"a.thresh=0;a.dx_r=0;a.dy_r=0;","frame_eqs_str":"a.wave_r=.5+.5*Math.sin(6*a.time);a.wave_g=.5+.5*Math.sin(4.1*a.time);a.wave_b=-1+(1-a.wave_r+1-a.wave_g);a.warp=0;a.wave_mystery+=above(Math.sin(100*a.time),.5)*Math.abs(Math.tan(25*a.time));","pixel_eqs_str":"a.thresh=2*above(a.bass_att,a.thresh)+(1-above(a.bass_att,a.thresh))*(.96*(a.thresh-1.3)+1.3);a.dx_r=.015*equal(a.thresh,2)*Math.sin(5*a.time)+(1-equal(a.thresh,2))*a.dx_r;a.dy_r=.015*equal(a.thresh,2)*Math.sin(6*a.time)+(1-equal(a.thresh,2))*a.dy_r;a.dx+=Math.abs(.025*Math.cos(1-Math.abs(.5*Math.tan(12*a.dx_r*a.time))));a.zoom+=.05*Math.sin(1-Math.abs(1.5*a.dx_r*a.rad)*a.time)*Math.cos(4*a.time);","warp":"vec3 xlat_mutablemus;\n shader_body { \n  vec3 crisp_1;\n  vec2 uv6_2;\n  vec2 tmpvar_3;\n  tmpvar_3 = (uv - 0.5);\n  float tmpvar_4;\n  tmpvar_4 = (dot (texture (sampler_noise_hq, (uv / 4.0)), vec4(0.32, 0.49, 0.29, 0.0)) * q31);\n  mat2 tmpvar_5;\n  tmpvar_5[uint(0)].x = cos(tmpvar_4);\n  tmpvar_5[uint(0)].y = sin(tmpvar_4);\n  tmpvar_5[1u].x = -(sin(tmpvar_4));\n  tmpvar_5[1u].y = cos(tmpvar_4);\n  uv6_2 = (tmpvar_3 * tmpvar_5);\n  uv6_2 = (uv6_2 + sin((q32 * tmpvar_3)));\n  xlat_mutablemus = (vec3((0.2 / (\n    sqrt(uv6_2.x)\n   + 0.2))) * vec3(1.1, 1.0, 0.95));\n  xlat_mutablemus = (xlat_mutablemus * (0.9 + (0.1 * texture (sampler_noise_hq, uv))).xyz);\n  vec3 tmpvar_6;\n  tmpvar_6 = ((texture (sampler_blur1, fract(uv)).xyz * scale1) + bias1);\n  vec2 tmpvar_7;\n  tmpvar_7.x = dot ((texture (sampler_main, (uv + vec2(0.005, 0.0))) - texture (sampler_main, (uv - vec2(0.005, 0.0)))), vec4(0.32, 0.49, 0.29, 0.0));\n  tmpvar_7.y = dot ((texture (sampler_main, (uv + vec2(0.0, 0.005))) - texture (sampler_main, (uv - vec2(0.0, 0.005)))), vec4(0.32, 0.49, 0.29, 0.0));\n  crisp_1 = (texture (sampler_main, (uv + (tmpvar_7 * 0.02))).xyz + (texture (sampler_main, uv).xyz / 2.0));\n  crisp_1 = (crisp_1 * 0.67);\n  crisp_1 = (crisp_1 + ((0.08 * xlat_mutablemus) - (\n    sqrt(dot (tmpvar_7, tmpvar_7))\n   * tmpvar_6)));\n  vec4 tmpvar_8;\n  tmpvar_8.w = 1.0;\n  tmpvar_8.xyz = (((crisp_1 - \n    (dot (tmpvar_6, vec3(0.32, 0.49, 0.29)) * 0.04)\n  ) * 0.99) - 0.04);\n  ret = tmpvar_8.xyz;\n }","comp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  tmpvar_1.xyz = (texture (sampler_main, uv).xyz + (clamp (\n    ((((texture (sampler_blur2, uv).xyz * scale2) + bias2) * 2.8) - 0.13)\n  , 0.0, 1.0) * vec3(1.4, 0.3, 1.3)));\n  ret = tmpvar_1.xyz;\n }"}