{"baseVals":{"rating":0,"gammaadj":1,"decay":0.925,"echo_zoom":1.007,"echo_orient":1,"wave_mode":7,"additivewave":1,"modwavealphabyvolume":1,"wave_brighten":0,"wrap":0,"darken_center":1,"darken":1,"wave_a":4.1,"wave_scale":1.286,"wave_smoothing":0.63,"modwavealphastart":0.71,"modwavealphaend":1.3,"zoomexp":3.39416,"zoom":1.00815,"wave_r":0,"wave_g":0,"wave_b":0,"ob_a":1,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":5,"additive":1,"thickoutline":1,"rad":0.20068,"tex_zoom":4.59158},"init_eqs_str":"a.ba=0;a.tr=0;a.mi=0;a.xx=0;a.xx=0;a.ba=0;a.tr=0;a.yy=0;a.yy=0;a.tr=0;a.ba=0;a.xx=0;a.xx=0;a.xx=0;a.xx=0;a.yy=0;a.yy=0;a.yy=0;a.yy=0;a.ba=0;a.tr=0;a.mi=0;a.ss=0;a.ss=0;a.mi=0;a.ss=0;a.ss=0;a.ss=0;a.ss=0;a.aa=0;a.aa=0;a.ss=0;a.aa=0;a.q5=0;a.rr=0;a.rr=0;a.ba=0;a.gg=0;a.gg=0;a.tr=0;a.bb=0;a.bb=0;a.mi=0;a.rr=0;a.gg=0;a.gg=0;a.bb=0;a.bb=0;a.rr=0;a.xx=0;a.yy=0;","frame_eqs_str":"a.ba=a.bass-.9;a.tr=a.treb-.9;a.mi=a.mid-.9;a.xx=a.xx+.01*a.ba-.001*a.tr;a.yy=a.yy+.01*a.tr-.001*a.ba;a.xx=.00001<Math.abs(above(1,a.xx))?.00001<Math.abs(below(0,a.xx))?a.xx:1:0;a.yy=.00001<Math.abs(above(1,a.yy))?.00001<Math.abs(below(0,a.yy))?a.yy:1:0;a.rad=.333*(a.ba+a.tr+a.mi);a.ss+=.5*a.mi;a.ss=.00001<Math.abs(above(8,a.ss))?.00001<Math.abs(below(3,a.ss))?a.ss:8:3;a.aa+=.01*(a.bass+a.bass_att+a.treb+a.treb_att-3.5);a.sides=a.ss;a.ang=a.aa;a.textured=.00001<Math.abs(below(a.bass+\na.treb+a.mid,a.q5))?1:0;a.rr+=.4*a.ba;a.gg+=.4*a.tr;a.bb+=.4*a.mi;a.r=a.rr-.5*a.gg;a.b=a.gg-.5*a.bb;a.g=a.bb-.5*a.rr;a.r2=a.b;a.b2=a.g;a.g2=a.r;a.x=a.xx;a.y=a.yy;"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":1},"init_eqs_str":"a.y1=0;a.xx=0;a.t1=0;a.x1=0;a.tr=0;a.bt=0;a.q1=0;a.q5=0;a.mi=0;a.ry=0;a.rx=0;a.ba=0;a.x2=0;a.t2=0;a.y2=0;a.q2=0;a.yy=0;","frame_eqs_str":"a.ba=a.bass-.9;a.tr=a.treb-.9;a.mi=a.mid-.9;a.xx=a.xx+.01*a.ba-.001*a.tr;a.yy=a.yy+.01*a.tr-.001*a.ba;a.xx+=.05*Math.cos(6.28*a.frame+a.bass-1)*a.q2;a.yy+=.05*Math.sin(3.14*a.time*a.q5)*a.q2;a.xx=.00001<Math.abs(above(1,a.xx))?.00001<Math.abs(below(0,a.xx))?a.xx:1:0;a.yy=.00001<Math.abs(above(1,a.yy))?.00001<Math.abs(below(0,a.yy))?a.yy:1:0;a.t1=a.xx;a.t2=a.yy;","point_eqs_str":"a.x1=Math.cos(div(360*a.sample,6.28))*Math.sin(div(360*a.sample,6.28))+.5;a.y1=Math.sin(div(360*a.sample,6.28))*Math.sin(div(360*a.sample,6.28));a.x2=a.x1;a.y2=a.y1;a.ry=.5+(a.treb-a.q5);a.rx=.5+(a.bass-a.q5);a.y1=a.y1*a.ry+.25;a.x1=a.x1*a.rx+.25;a.y1+=a.t1-.5;a.x1+=a.t2-.5;a.x1=.00001<Math.abs(above(1,a.x1))?(below(0,a.x1),a.x1):a.x1;a.y1=.00001<Math.abs(above(1,a.y1))?(below(0,a.y1),a.y1):a.y1;a.y=a.y1;a.x=a.x1;a.r=.5*Math.sin(a.sample*a.value2);a.g=.5*Math.sin(a.bass+a.treb+\na.q2+a.q1+a.q5+a.value1*a.bass);a.bt+=.002*a.value1;a.b=.5*Math.sin(a.bt+a.value1);"},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.timer_base=0;a.sx_temp=0;a.grid=0;a.q1=0;a.sy_temp=0;a.centerx=0;a.wave_size=0;a.crad=0;a.q2=0;a.q3=0;a.centery=0;","frame_eqs_str":"a.warp=0;a.wave_r+=.00001<Math.abs(above(a.bass_att,1.4))?1:.49*Math.sin(2*a.time);a.wave_g+=.00001<Math.abs(above(a.bass_att,1.4))?0:.00001<Math.abs(above(a.treb_att,1.4))?1:.49*Math.sin(3*a.time);a.wave_b+=.00001<Math.abs(above(a.treb_att,1.4))?0:.49*Math.sin(a.time);a.timer_base=.5;a.q1=Math.sin(a.time*a.timer_base*4);a.q2=Math.sin(a.time*a.timer_base*2);a.q3=Math.sin(a.time*a.timer_base);a.rot=.00001<Math.abs(above(a.q1,0))?.00001<Math.abs(above(a.q2,0))?.1:-.1:0;a.zoom=\na.zoom+.05*a.q2+.05*a.q1;a.wave_mystery=a.wave_mystery+.7*a.q1+.3*a.q2;a.wave_size+=.5*a.q3;a.cx+=.2*a.q1;a.cy+=.2*a.q3;","pixel_eqs_str":"a.centerx=.5;a.centery=.5;a.crad=Math.abs(a.rad-.5)*a.q2;a.grid=mod(Math.abs(10*a.x-5),2)+mod(Math.abs(10*a.y-5),2);a.sx_temp=.00001<Math.abs(equal(a.grid,0))?.00001<Math.abs(above(a.x,a.centerx))?a.sx-a.crad-a.centerx:a.sx+a.crad-a.centerx:a.sx;a.sy_temp=.00001<Math.abs(equal(a.grid,0))?.00001<Math.abs(above(a.y,a.centery))?a.sy-a.crad-a.centery:a.sy+a.crad-a.centery:a.sy;a.sx=.00001<Math.abs(below(a.q1,0))?a.sx-a.sx_temp*a.q2*.1:a.sx;a.sy=.00001<Math.abs(below(a.q1,0))?a.sy-\na.sx_temp*a.q2*.1:a.sy;","warp":" shader_body { \n  vec2 uv_1;\n  vec2 tmpvar_2;\n  tmpvar_2 = normalize((uv_orig - 0.5));\n  float tmpvar_3;\n  tmpvar_3 = (time * 7.0);\n  uv_1 = (mix (uv_orig, uv, vec2((\n    clamp ((((bass / bass_att) - 0.9) * 13.0), 0.0, 1.0)\n   * 0.3))) + ((\n    (tmpvar_2 * texsize.zw)\n   * \n    cos(((rad * 170.0) - tmpvar_3))\n  ) * 2.0));\n  uv_1 = (uv_1 + ((\n    (vec2(5.0, -5.0) * texsize.zw)\n   * \n    cos(((ang * 30.0) - tmpvar_3))\n  ) * tmpvar_2.yx));\n  vec4 tmpvar_4;\n  tmpvar_4.w = 1.0;\n  tmpvar_4.xyz = ((texture (sampler_main, uv_1).xyz - 0.004) * 0.83);\n  ret = tmpvar_4.xyz;\n }","comp":" shader_body { \n  vec3 ret_1;\n  ret_1 = ((texture (sampler_main, uv).xyz * 1.5) - 0.1);\n  ret_1.y = (ret_1 * 0.7).y;\n  ret_1.x = (((texture (sampler_blur1, uv).xyz * scale1) + bias1).x * 2.0);\n  ret_1.z = (((texture (sampler_blur2, uv).xyz * scale2) + bias2).z * 3.0);\n  vec4 tmpvar_2;\n  tmpvar_2.w = 1.0;\n  tmpvar_2.xyz = ret_1;\n  ret = tmpvar_2.xyz;\n }"}