{"baseVals":{"rating":3,"wrap":0,"wave_a":0.001,"warpanimspeed":5.278,"warpscale":0.01,"zoomexp":1.47412,"fshader":10,"zoom":1.0303,"warp":0.01,"ob_size":0.005,"ob_a":1,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":3,"additive":1,"thickoutline":1,"num_inst":33,"r":0,"g":0.5,"g2":0.5,"a2":1,"border_a":0},"init_eqs_str":"a.trans=0;a.q30=0;a.trans2=0;a.q30=0;a.trans3=0;a.q30=0;a.trans=0;a.trans2=0;a.trans3=0;a.q1=0;a.q2=0;a.q30=0;a.q20=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;","frame_eqs_str":"a.trans=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.trans2=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.trans3=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.a=a.trans;a.a2=a.trans2;a.border_a=a.trans3;a.x=a.q1+.01*Math.floor(randint(15))*a.bass_att*(.00001<Math.abs(equal(Math.floor(randint(2)),1))?1:-1)+a.instance-a.instance;a.y=a.q2+.01*Math.floor(randint(15))*a.bass_att*(.00001<Math.abs(equal(Math.floor(randint(2)),\n1))?1:-1)+a.instance-a.instance;a.rad=.09+div(Math.floor(randint(Math.floor(a.q30))),15)+a.instance-a.instance;a.ang=Math.sin(.003*a.q20)+a.instance-a.instance;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.r=.1*a.greyq3+a.instance-a.instance;a.g=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.b=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.r2=.1*a.greyq3+\na.instance-a.instance;a.g2=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.b2=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.border_r=.1*a.greyq3+a.instance-a.instance;a.border_g=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.border_b=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;"},{"baseVals":{"enabled":1,"sides":3,"thickoutline":1,"textured":1,"num_inst":7,"r":0,"b":0.5,"g2":0,"b2":0.5,"a2":1,"border_a":0},"init_eqs_str":"a.trans=0;a.q30=0;a.trans2=0;a.q30=0;a.trans3=0;a.q30=0;a.trans=0;a.trans2=0;a.trans3=0;a.q1=0;a.q2=0;a.q30=0;a.q20=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;","frame_eqs_str":"a.trans=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.trans2=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.trans3=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.a=a.trans;a.a2=a.trans2;a.border_a=a.trans3;a.x=a.q1+.01*Math.floor(randint(15))*a.mid_att*(.00001<Math.abs(equal(Math.floor(randint(2)),1))?1:-1)+a.instance-a.instance;a.y=a.q2+.01*Math.floor(randint(15))*a.mid_att*(.00001<Math.abs(equal(Math.floor(randint(2)),\n1))?1:-1)+a.instance-a.instance;a.rad=.09+div(Math.floor(randint(Math.floor(a.q30))),15)+a.instance-a.instance;a.ang=Math.sin(.003*a.q20)+a.instance-a.instance;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.r=.1*a.greyq3+a.instance-a.instance;a.g=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.b=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.r2=.1*a.greyq3+\na.instance-a.instance;a.g2=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.b2=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.border_r=.1*a.greyq3+a.instance-a.instance;a.border_g=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.border_b=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;"},{"baseVals":{"enabled":1,"sides":3,"thickoutline":1,"num_inst":33,"r":0.5,"r2":0.5,"g2":0,"a2":1,"border_a":0},"init_eqs_str":"a.trans=0;a.q30=0;a.trans2=0;a.q30=0;a.trans3=0;a.q30=0;a.trans=0;a.trans2=0;a.trans3=0;a.q1=0;a.q2=0;a.q30=0;a.q20=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyq3=0;a.q3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;a.greyred=0;a.greyq3=0;","frame_eqs_str":"a.trans=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.trans2=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.trans3=div(Math.floor(randint(Math.floor(a.q30))),5)+a.instance-a.instance;a.a=a.trans;a.a2=a.trans2;a.border_a=a.trans3;a.x=a.q1+.01*Math.floor(randint(15))*a.treb_att*(.00001<Math.abs(equal(Math.floor(randint(2)),1))?1:-1)+a.instance-a.instance;a.y=a.q2+.01*Math.floor(randint(15))*a.treb_att*(.00001<Math.abs(equal(Math.floor(randint(2)),\n1))?1:-1)+a.instance-a.instance;a.rad=.09+div(Math.floor(randint(Math.floor(a.q30))),15)+a.instance-a.instance;a.ang=Math.sin(.003*a.q20)+a.instance-a.instance;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.r=.1*a.greyq3+a.instance-a.instance;a.g=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.b=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.r2=.1*a.greyq3+\na.instance-a.instance;a.g2=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.b2=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.greyq3=Math.floor(randint(a.q3));a.greyred=Math.floor(randint(2))+a.instance-a.instance;a.border_r=.1*a.greyq3+a.instance-a.instance;a.border_g=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;a.border_b=.00001<Math.abs(equal(a.greyred,1))?0:.1*a.greyq3;"},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.midrun=0;a.q1=0;a.count=0;a.bassrun=0;a.q2=0;a.trebrun=0;a.q3=0;a.q30=0;a.q20=0;a.q20=div(Math.floor(randint(3140)),1E3);","frame_eqs_str":"a.count=.00001<Math.abs(below(a.count,9))?a.count+1:0;a.q1=.5;a.q2=.5;a.q3=a.count;a.zoom=1+.065*a.bass_att+.05*a.bass;a.monitor=a.q3;a.q30=a.bass+a.mid+a.treb;a.bassrun+=a.bass;a.trebrun+=a.treb;a.midrun+=a.mid;a.q20=a.bassrun+a.midrun+a.trebrun;a.monitor=a.q20;","pixel_eqs_str":"","pixel_eqs":"","warp":"","comp":" shader_body { \n  vec3 ret2_1;\n  vec3 ret_2;\n  vec2 tmpvar_3;\n  tmpvar_3 = (texsize.zw * 6.0);\n  vec2 tmpvar_4;\n  tmpvar_4.x = dot (((\n    (texture (sampler_blur1, (uv + (vec2(1.0, 0.0) * tmpvar_3))).xyz * scale1)\n   + bias1) - (\n    (texture (sampler_blur1, (uv - (vec2(1.0, 0.0) * tmpvar_3))).xyz * scale1)\n   + bias1)), vec3(0.32, 0.49, 0.29));\n  tmpvar_4.y = dot (((\n    (texture (sampler_blur1, (uv + (vec2(0.0, 1.0) * tmpvar_3))).xyz * scale1)\n   + bias1) - (\n    (texture (sampler_blur1, (uv - (vec2(0.0, 1.0) * tmpvar_3))).xyz * scale1)\n   + bias1)), vec3(0.32, 0.49, 0.29));\n  vec2 tmpvar_5;\n  tmpvar_5 = (uv - (0.25 * tmpvar_4));\n  vec4 tmpvar_6;\n  tmpvar_6 = texture (sampler_blur3, uv);\n  ret_2 = (0.5 * ((tmpvar_6.xyz * scale3) + bias3));\n  ret_2 = (ret_2 - ((\n    (texture (sampler_blur2, uv).xyz * scale2)\n   + bias2) - 0.01));\n  vec4 tmpvar_7;\n  tmpvar_7 = texture (sampler_blur1, uv);\n  ret_2 = (ret_2 + ((texture (sampler_main, uv).xyz + \n    (((tmpvar_7.xyz * scale1) + bias1) * 0.15)\n  ) - 0.01));\n  ret_2 = (ret_2 + 0.75);\n  float tmpvar_8;\n  tmpvar_8 = dot (ret_2, vec3(0.32, 0.49, 0.29));\n  vec3 tmpvar_9;\n  tmpvar_9 = mix (vec3(tmpvar_8), (vec3(tmpvar_8) * (\n    ((texture (sampler_blur3, tmpvar_5).xyz * scale3) + bias3)\n   - \n    ((texture (sampler_blur1, tmpvar_5).xyz * scale1) + bias1)\n  )), pow (hue_shader, vec3(tmpvar_8)));\n  ret2_1 = ((-0.5 * (\n    (texture (sampler_blur3, tmpvar_5).xyz * scale3)\n   + bias3)) + ((texture (sampler_blur1, tmpvar_5).xyz * scale1) + bias1));\n  ret2_1 = (ret2_1 - texture (sampler_main, tmpvar_5).xyz);\n  ret2_1 = (ret2_1 - 0.75);\n  vec3 tmpvar_10;\n  tmpvar_10 = mix (ret2_1, (ret2_1 * (\n    ((tmpvar_6.xyz * scale3) + bias3)\n   - \n    ((tmpvar_7.xyz * scale1) + bias1)\n  )), pow (hue_shader, tmpvar_9));\n  ret2_1 = tmpvar_10;\n  vec3 tmpvar_11;\n  tmpvar_11 = abs((tmpvar_9 - (2.0 * tmpvar_10)));\n  ret_2 = (tmpvar_11 - (0.25 * sqrt(tmpvar_11)));\n  ret_2 = (ret_2 * (ret_2 + (\n    ((bass + mid) + treb)\n   * 0.4)));\n  vec4 tmpvar_12;\n  tmpvar_12.w = 1.0;\n  tmpvar_12.xyz = ret_2;\n  ret = tmpvar_12.xyz;\n }"}