{"baseVals":{"rating":4,"wave_dots":1,"wave_thick":1,"modwavealphabyvolume":1,"wave_brighten":0,"wrap":0,"darken_center":1,"wave_a":100,"wave_scale":28.599,"wave_smoothing":0.5,"wave_mystery":-1,"modwavealphastart":0.4,"modwavealphaend":1,"warpanimspeed":0.01,"warpscale":1.47,"zoomexp":4.77802,"zoom":0.99816,"warp":0.01,"sx":1.00183,"ob_size":0.055,"ob_g":0.1,"ob_b":0.07,"ob_a":1,"ib_size":0.5,"ib_r":0,"ib_g":0,"ib_b":0,"ib_a":1,"mv_l":1.5,"mv_r":0,"mv_g":0,"mv_b":0,"mv_a":0},"shapes":[{"baseVals":{"enabled":1,"sides":100,"rad":0.40031,"r":0.5,"g":0.5,"r2":0.5,"g2":0,"border_b":0.5,"border_a":0},"init_eqs_str":"a.sounds=0;a.sounds=0;","frame_eqs_str":"a.sounds=div(a.bass+a.treb+a.mid,3);a.rad=a.rad*a.sounds*.6;a.r+=Math.sin(a.bass)*a.g;a.g+=Math.sin(a.mid)*a.g;a.x+=.207*Math.cos(a.time*a.bass*.1);a.y+=.207*Math.sin(a.time*a.bass*.1);"},{"baseVals":{"enabled":1,"sides":100,"rad":0.13465,"r2":1,"a2":0.3,"border_a":0},"init_eqs_str":"a.sounds=0;","frame_eqs_str":"a.g2+=.09*Math.sin(1.23*(a.treb+a.mid));a.g+=.09*Math.cos(1.37*(a.bass+a.mid));a.sounds=div(a.bass+a.mid+a.treb,3);a.rad=div(a.rad*(a.treb+a.mid),3);a.x+=.3*Math.sin(a.time*a.bass);a.y+=.317*Math.cos(a.time*a.bass);"},{"baseVals":{"enabled":1,"sides":100,"rad":0.20047,"g":1,"b":1,"r2":0.5,"g2":0.5,"b2":1,"border_b":0.5,"border_a":0},"init_eqs_str":"a.sounds=0;a.att=0;a.att=0;a.sounds=0;a.sounds=0;","frame_eqs_str":"a.sounds=div(a.bass+a.treb+a.mid,3);a.att=div(a.bass_att+a.treb_att+a.mid_att,3);a.att=div(a.bass_att+a.treb_att+a.mid_att,3);a.r2=a.r2+.25*Math.sin(6.28*a.time)-a.bass;a.g2=a.g2+.25*Math.sin(6.28*a.time)-a.bass;a.rad=a.rad;a.x=a.x+.217*Math.cos(2.3*a.time)+.1*a.sounds;a.y+=.217*Math.sin(3.5*a.time+.3*a.sounds);"},{"baseVals":{"enabled":0}}],"waves":[{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}},{"baseVals":{"enabled":0}}],"init_eqs_str":"a.vol=0;a.mtime=0;a.q1=0;a.dt=0;a.mytime=0;a.contvol=0;a.q2=0;a.q3=0;","frame_eqs_str":"a.decay=.999;a.wrap=Math.sin(10*a.time);a.mv_dx=a.bass;a.ib_a=.005;a.vol=.55*(a.bass+a.mid+a.treb);a.vol*=a.vol;a.mtime+=.01*a.vol*div(48,a.fps);a.q1=.5*a.mtime;a.dt=div(1,a.fps);a.mytime+=a.dt;a.contvol=Math.min(Math.max(.5,(1-.5*a.dt)*a.contvol+.5*a.dt*(a.bass+a.mid+a.treb)*.133),2);a.q2=a.contvol;a.q3=a.mytime;a.echo_zoom=1+.01*a.vol;a.sx=-.99;","pixel_eqs_str":"a.zoom=1.005-div(a.rad,100);a.rot=div(a.rad,100);","warp":" shader_body { \n  vec3 ret_1;\n  vec3 tmpvar_2;\n  tmpvar_2 = (texture (sampler_noise_lq, ((\n    ((texsize.xy * texsize_noise_lq.zw).x * uv)\n   / 2.0) + q23)) + 1.0).xyz;\n  vec3 tmpvar_3;\n  tmpvar_3 = (((texture (sampler_blur1, uv).xyz * scale1) + bias1) - 0.3);\n  vec2 tmpvar_4;\n  tmpvar_4.x = (0.3 * tmpvar_3.x);\n  tmpvar_4.y = tmpvar_3.y;\n  ret_1 = ((-0.4 * (\n    ((texture (sampler_blur1, ((uv / 4.0) + (0.4 * tmpvar_4))).xyz * scale1) + bias1)\n   - \n    (tmpvar_2 * 0.1)\n  )) + (texture (sampler_main, (uv + \n    (tmpvar_3 * 0.01)\n  .xy)).xyz + (tmpvar_2 * 0.1)));\n  float tmpvar_5;\n  tmpvar_5 = (1.0 - ((0.01 * q28) * (q28 * rad)));\n  ret_1 = (ret_1 * (0.98 * (tmpvar_5 * tmpvar_5)));\n  ret_1 = (ret_1 - 0.04);\n  vec4 tmpvar_6;\n  tmpvar_6.w = 1.0;\n  tmpvar_6.xyz = ret_1;\n  ret = tmpvar_6.xyz;\n }","comp":" shader_body { \n  vec3 ret_1;\n  ret_1 = ((mix (texture (sampler_main, uv).xyz, texture (sampler_main, \n    (((uv - 0.5) * vec2(-1.0, 1.0)) + 0.5)\n  ).xyz, vec3(0.5, 0.5, 0.5)) * 1.3) - 0.1);\n  ret_1 = (ret_1 * ((hue_shader * 8.0) - 6.25));\n  vec4 tmpvar_2;\n  tmpvar_2.w = 1.0;\n  tmpvar_2.xyz = ret_1;\n  ret = tmpvar_2.xyz;\n }"}